decode: proto 302 · 2283 stat syncs · 470 zone events · 869 soldier mappings · 5.81s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RedSlender | 2193▼ -19 | 56 | 17 | 6 | 17 | 8 | 1.87 | 1 | 5772 |
| Lanthoni124 | 1609▼ -20 | 50 | 12 | 4 | 32 | 10 | 1.11 | 1 | 4777 |
| biobow | 1390▼ -10 | 59 | 24 | 0 | 2 | 15 | 0.98 | 0 | 3144 |
| LorenzooCs22 | 1137▼ -18 | 32 | 18 | 1 | 10 | 14 | 0.44 | 1 | 2450 |
| enraa#1 | 541▼ -111 | 27 | 10 | 0 | 0 | 15 | 0.28 | 0 | 1678 |
| VIKINGRF777 | 727▼ -20 | 15 | 11 | 1 | 1 | 3 | 0.88 | 0 | 1564 |
| GUSTY58 | 400▼ -9 | 25 | 12 | 0 | 0 | 8 | 0.48 | 0 | 1455 |
| pablodll | 476▼ -182 | 18 | 8 | 0 | 0 | 13 | 0.33 | 1 | 1280 |
| embajadeitor@psn | 518▼ -482 | 5 | 5 | 0 | 0 | 13 | 0.08 | 0 | 340 |
| ZxKGREASY@live ✗ | 405▼ -147 | 2 | 1 | 0 | 0 | 6 | 0.05 | 0 | 96 |
| tharinho004 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Puertin | 1630▲ +32 | 74 | 24 | 2 | 67 | 6 | 2.39 | 0 | 4957 |
| Adzid | 900▲ +97 | 54 | 11 | 7 | 1 | 2 | 7.71 | 0 | 4944 |
| Biggi__JE | 1690▲ +97 | 70 | 15 | 3 | 15 | 6 | 2.26 | 0 | 4485 |
| fallschir | 1421▲ +304 | 80 | 14 | 0 | 0 | 9 | 2.35 | 0 | 3600 |
| XoLoD_GO | 559▲ +82 | 44 | 3 | 3 | 32 | 7 | 1.19 | 0 | 3280 |
| gibmadaf1 | 1240▲ +69 | 68 | 11 | 0 | 9 | 4 | 2.43 | 0 | 3026 |
| OJM2002@psn ✗ | 785▼ -65 | 59 | 4 | 1 | 0 | 4 | 2.46 | 0 | 2845 |
| OldGerman | 406▲ +6 | 15 | 2 | 1 | 6 | 6 | 0.47 | 0 | 926 |
| Adamski_156@psn | 412▲ +6 | 19 | 2 | 0 | 0 | 2 | 1.12 | 0 | 820 |
| morten1945 (AI) | — | 29 | 0 | 0 | 0 | 0 | 0.56 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:31 | sector_1_a | Axis | 2 | Lanthoni124, RedSlender |
| 14:03 | sector_2_b | Axis | 9 | LorenzooCs22, pablodll |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.