Shell85mm_br_365k aphe_tank
Shell mass9.2 kg
Armor penetrationno figure
Blast damage96.86
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.61
Bullet typeaphe_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.9
DeMarre speed exponent1.43
Fuse threshold (mm)14
Explosive mass (kg)0.05
Explosive typea_ix_2
Fuse delay distance (m)1.2
Max distance (m)10,000
Normalization presetap
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetap
Spall preset (kinetic)ap
Slope effect presetap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.08, 500m: 2.12, 1000m: 9.18, 1500m: 22.48
Time of flight by range (s)100m: 0.13, 500m: 0.67, 1000m: 1.42, 1500m: 2.26
Velocity by range (m/s)100m: 773.92, 500m: 705.68, 1000m: 628.84, 1500m: 560.48
Blast: explosive radius (m)0.17
Blast: inner radius (m)0.26
Blast: outer radius (m)0.53
Blast: penetration (mm)3.52
Blast: sourcemodel
Blast: TNT equivalent (kg)0.08
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell85mm_o_365k he_frag_tank
Shell mass9.54 kg
Armor penetrationno figure
Blast damage255.88
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.31
Bullet typehe_frag_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.15
DeMarre speed exponent1.43
Fuse threshold (mm)0.1
Explosive mass (kg)0.74
Explosive typetnt
Fragmentation cone (°)45
Fragment share0.5
Real fragmentsTrue
Fragment segments8
Fuse delay distance (m)0.2
Hit power mult10
Max distance (m)10,000
Normalization presetheat
Ricochet presethe
Spall preset (kinetic)ap
Fragmentation cone (°)45
Slope effect presetap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Computed
Drop by range (m)100m: 0.08, 500m: 2.07, 1000m: 8.6, 1500m: 20.14
Time of flight by range (s)100m: 0.13, 500m: 0.66, 1000m: 1.35, 1500m: 2.08
Velocity by range (m/s)100m: 776.11, 500m: 741.57, 1000m: 700.61, 1500m: 661.98
Blast: explosive radius (m)0.41
Blast: inner radius (m)0.32
Blast: outer radius (m)0.65
Blast: penetration (mm)11.01
Blast: sourcemodel
Blast: TNT equivalent (kg)0.74
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell85mm_br_365a aphebc_tank
Shell mass9.2 kg
Armor penetrationno figure
Blast damage122.8
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.33
Bullet typeaphebc_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.9
DeMarre speed exponent1.43
Fuse threshold (mm)14
Explosive mass (kg)0.16
Explosive typetnt
Fuse delay distance (m)1.2
Max distance (m)10,000
Normalization presetapbc
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetapbc
Spall preset (kinetic)ap
Slope effect presetapbc
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.08, 500m: 2.04, 1000m: 8.52, 1500m: 20.02
Time of flight by range (s)100m: 0.13, 500m: 0.65, 1000m: 1.34, 1500m: 2.08
Velocity by range (m/s)100m: 782.16, 500m: 744.02, 1000m: 699.01, 1500m: 656.8
Blast: explosive radius (m)0.22
Blast: inner radius (m)0.28
Blast: outer radius (m)0.56
Blast: penetration (mm)4.64
Blast: sourcemodel
Blast: TNT equivalent (kg)0.16
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell85mm_br_367 apcbc_tank
Shell mass9.2 kg
Armor penetrationno figure
Blast damage96.86
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.38
Bullet typeapcbc_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K1
DeMarre speed exponent1.43
Fuse threshold (mm)14
Explosive mass (kg)0.05
Explosive typea_ix_2
Fuse delay distance (m)1.2
Max distance (m)10,000
Normalization presetapbc
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetapbc
Spall preset (kinetic)ap
Slope effect presetapc
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.08, 500m: 2.05, 1000m: 8.62, 1500m: 20.41
Time of flight by range (s)100m: 0.13, 500m: 0.65, 1000m: 1.36, 1500m: 2.11
Velocity by range (m/s)100m: 780.76, 500m: 737.41, 1000m: 686.65, 1500m: 639.47
Blast: explosive radius (m)0.17
Blast: inner radius (m)0.26
Blast: outer radius (m)0.53
Blast: penetration (mm)3.52
Blast: sourcemodel
Blast: TNT equivalent (kg)0.08
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell85mm_br_365p apcr_tank
Shell mass4.99 kg
Armor penetrationno figure
Not shown in game — engine values
Drag coefficient0.48
Bullet typeapcr_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.65
DeMarre speed exponent1.43
Penetrator caliber (m)0.03
Penetrator mass (kg)0.65
Max distance (m)10,000
Normalization presetapcr
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetapcr
Spall preset (kinetic)apcr
Slope effect presetapcr
Spall cone (°)40
Spall damage (near, far)45, 40
Spall reach (m)6
Spall section families2
Spall penetration (near, far, mm)25, 20
Spall presetapcr
Spall sections5
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.05, 500m: 1.25, 1000m: 5.63, 1500m: 14.39
Time of flight by range (s)100m: 0.1, 500m: 0.52, 1000m: 1.13, 1500m: 1.85
Velocity by range (m/s)100m: 1,016, 500m: 888.79, 1000m: 752.39, 1500m: 637.01
Spall: cone (°)40
Shell85mm_br_367p apcr_tank
Shell mass5.3 kg
Armor penetrationno figure
Not shown in game — engine values
Drag coefficient0.36
Bullet typeapcr_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.65
DeMarre speed exponent1.43
Penetrator caliber (m)0.03
Penetrator mass (kg)1.1
Max distance (m)10,000
Normalization presetapcr
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetapcr
Spall preset (kinetic)apcr
Slope effect presetapcr
Spall cone (°)40
Spall damage (near, far)45, 40
Spall reach (m)6
Spall section families2
Spall penetration (near, far, mm)25, 20
Spall presetapcr
Spall sections5
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.05, 500m: 1.28, 1000m: 5.56, 1500m: 13.65
Time of flight by range (s)100m: 0.1, 500m: 0.52, 1000m: 1.11, 1500m: 1.77
Velocity by range (m/s)100m: 996.12, 500m: 906.09, 1000m: 804.95, 1500m: 715.16
Spall: cone (°)40
Shell85mm_3bk2 heat_fs_tank
Shell mass7.35 kg
HEAT penetration300 mm
Standoff3.5 m
Kinetic pen5 mm
shell body only; see derived.heat.*
Blast damage273.7
Fragments65
Fragment damage (total)2,325
Not shown in game — engine values
Drag coefficient0.83
Armor penetration (mm)10m: 5, 10000m: 4
Bullet typeheat_fs_tank
Cumulative armor power (mm)300
HEAT jet damage200
HEAT jet reach (m)3.5
Spall preset (HEAT jet)heat_fs
Explosive radius (m)0.3
Fuse threshold (mm)0.1
Explosive mass (kg)0.94
Explosive typea_ix_1
Fragmentation cone (°)45
Fragment share0.22
Real fragmentsTrue
Fragment segments10
Fuse delay distance (m)0.05
Max distance (m)7,000
Normalization presetheat
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetheat_fs
Spall preset (kinetic)ap
Fragmentation cone (°)45
Spall cone (°)40
Spall fragments65
Spall damage (near, far)60, 40
Spall reach (m)4
Spall penetration (near, far, mm)12, 7
Spall presetheat_fs
Spall sections2
Computed
Drop by range (m)100m: 0.07, 500m: 1.98, 1000m: 9.15, 1500m: 24
Time of flight by range (s)100m: 0.12, 500m: 0.66, 1000m: 1.45, 1500m: 2.43
Velocity by range (m/s)100m: 809.62, 500m: 692.13, 1000m: 569.04, 1500m: 468.01
Blast: explosive radius (m)0.44
Blast: inner radius (m)0.35
Blast: outer radius (m)0.71
Blast: penetration (mm)15.76
Blast: sourcemodel
Blast: TNT equivalent (kg)1.17
HEAT jet: constant at rangeTrue
HEAT jet: damage200
Ricochet below (° from plate)18
Spall: cone (°)40
Spall: max fragment damage60
Spall: max fragment penetration (mm)12