decode: proto 302 · 2094 stat syncs · 600 zone events · 847 soldier mappings · 5.67s · game 0.7.4.72
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Whiplash419 | 1495▲ +6 | 54 | 36 | 3 | 36 | 6 | 2.25 | 0 | 5527 |
| Akaustrus | 961▲ +4 | 60 | 2 | 8 | 0 | 4 | 3.75 | 0 | 3935 |
| uRyannz | 1542▼ -2 | 77 | 27 | 0 | 8 | 13 | 1.35 | 0 | 3558 |
| VeteranBongo85@live | 1017▼ -11 | 47 | 19 | 1 | 7 | 10 | 0.85 | 0 | 2910 |
| UltraMagnuz | 1158▼ -41 | 48 | 12 | 0 | 0 | 9 | 1.45 | 0 | 2706 |
| lordlink501 | 1165▼ -30 | 15 | 12 | 0 | 21 | 9 | 0.45 | 0 | 2520 |
| TBA_935 | 729▼ -172 | 30 | 10 | 0 | 0 | 6 | 1.15 | 0 | 1390 |
| Verm3301@psn | 532▼ -95 | 30 | 8 | 0 | 0 | 14 | 0.42 | 0 | 1340 |
| jeenyuminhtac (AI) | — | 11 | 4 | 0 | 8 | 9 | 0.25 | 0 | 864 |
| BigJickle88@live ✗ | 400▲ +145 | 9 | 5 | 0 | 0 | 3 | 0.53 | 0 | 490 |
| Lollo1001 (AI) | — | 2 | 1 | 0 | 0 | 7 | 0.06 | 0 | 130 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LilHachi_ | 1735▲ +83 | 89 | 17 | 0 | 40 | 8 | 2.12 | 0 | 4634 |
| Lemon#232 | 1315▲ +21 | 45 | 13 | 1 | 9 | 9 | 0.76 | 0 | 3078 |
| KEVLAR8660@live | 1253▲ +5 | 45 | 0 | 3 | 0 | 7 | 1.80 | 0 | 2677 |
| xterminator#2 | 944▲ +219 | 50 | 11 | 0 | 19 | 8 | 1.32 | 0 | 2623 |
| joseph_bill9@psn | 441▲ +41 | 56 | 13 | 1 | 0 | 5 | 1.51 | 0 | 2415 |
| ModalMuffin2143@live | 869▲ +44 | 36 | 12 | 1 | 1 | 4 | 1.71 | 0 | 2414 |
| Toad90472 | 1281▲ +10 | 40 | 11 | 3 | 10 | 13 | 0.61 | 0 | 2241 |
| Ghost79522@live ✗ | 1208▼ -32 | 32 | 1 | 1 | 8 | 7 | 0.60 | 0 | 1468 |
| Be5817@live ✗ | 400▲ +150 | 8 | 1 | 0 | 0 | 4 | 0.33 | 0 | 440 |
| hipibuy1221 (AI) | — | 1 | 0 | 0 | 2 | 0 | 1.00 | 0 | 86 |
| busao_oreia@psn | 550▼ -14 | 2 | 0 | 0 | 0 | 3 | 0.12 | 0 | 80 |
| daniev (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.07 | 0 | 60 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.