decode: proto 304 · 2168 stat syncs · 0 zone events · 868 soldier mappings · 4.16s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Darien15996362@live | 400 | 74 | 52 | 2 | 2 | 9 | 1.64 | 0 | 5466 |
| Dely21836 (AI) | — | 48 | 38 | 0 | 26 | 6 | 1.26 | 0 | 3799 |
| kirivan1234 (AI) | — | 51 | 43 | 0 | 0 | 5 | 2.04 | 0 | 3670 |
| aniwak71 (AI) | — | 32 | 26 | 0 | 4 | 8 | 0.71 | 0 | 3634 |
| amdvint168 (AI) | — | 36 | 16 | 0 | 22 | 6 | 0.95 | 0 | 2707 |
| nunnaydiatt (AI) | — | 50 | 31 | 0 | 0 | 6 | 1.47 | 0 | 2685 |
| SoapLegends6412@live | 752▼ -114 | 46 | 28 | 0 | 0 | 4 | 1.84 | 0 | 2638 |
| TrillyDongs (AI) | — | 39 | 23 | 0 | 0 | 8 | 0.89 | 0 | 2358 |
| alanines54405 (AI) | — | 26 | 13 | 0 | 0 | 6 | 0.72 | 0 | 1708 |
| YoungBea17990 (AI) | — | 24 | 18 | 0 | 0 | 9 | 0.45 | 0 | 1523 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sigma7133@live | 634▲ +21 | 66 | 46 | 1 | 3 | 7 | 1.74 | 0 | 3729 |
| Evilbat3039 (AI) | — | 49 | 31 | 1 | 18 | 7 | 1.17 | 0 | 3608 |
| Winsfin (AI) | — | 37 | 25 | 0 | 4 | 5 | 1.37 | 0 | 2404 |
| InShotNiny (AI) | — | 29 | 16 | 0 | 26 | 8 | 0.71 | 0 | 2392 |
| Monkey (AI) | — | 33 | 23 | 0 | 4 | 9 | 0.69 | 0 | 1938 |
| TheRefas (AI) | — | 40 | 22 | 0 | 0 | 9 | 0.85 | 0 | 1930 |
| koongresher (AI) | — | 22 | 18 | 1 | 0 | 9 | 0.44 | 0 | 1844 |
| CrySham (AI) | — | 28 | 17 | 0 | 0 | 4 | 1.40 | 0 | 1615 |
| H12945 (AI) | — | 18 | 15 | 0 | 14 | 8 | 0.39 | 0 | 1528 |
| Sliner48811 (AI) | — | 27 | 10 | 0 | 0 | 8 | 0.56 | 0 | 1220 |
| Rubber53236 (AI) | — | 13 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:39 | sector_1 | USSR | 0 | |
| 10:51 | sector_2 | USSR | 0 | |
| 16:41 | sector_2 | USSR | 0 | |
| 19:59 | sector_3 | USSR | 0 | |
| 21:25 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.