decode: proto 304 · 2233 stat syncs · 540 zone events · 803 soldier mappings · 5.1s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zwiadowca45 | 1096▲ +20 | 52 | 26 | 0 | 17 | 7 | 2.00 | 1 | 3700 |
| БегитеЯконченный | 1505▲ +35 | 39 | 17 | 2 | 24 | 11 | 0.63 | 0 | 3061 |
| ruslancurmanow20 | 571▲ +22 | 19 | 4 | 4 | 30 | 8 | 0.46 | 0 | 2488 |
| DenerRicci@live | 439▲ +12 | 37 | 15 | 0 | 0 | 10 | 0.67 | 1 | 2230 |
| Inferno_X3D | 836▲ +6 | 45 | 16 | 0 | 1 | 12 | 0.66 | 1 | 2142 |
| More_Vanna20 | 1008▼ -5 | 30 | 9 | 0 | 0 | 9 | 0.75 | 0 | 1629 |
| kachay#1 | 934▼ -23 | 25 | 11 | 0 | 0 | 14 | 0.48 | 0 | 1375 |
| CKIF1733 | 907▼ -26 | 26 | 13 | 0 | 0 | 11 | 0.43 | 0 | 1355 |
| p_frolov2010 ✗ | 400▲ +70 | 23 | 7 | 0 | 0 | 11 | 0.62 | 1 | 1352 |
| Kuper777999 | 585▼ -7 | 15 | 2 | 2 | 0 | 4 | 1.67 | 0 | 1205 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kamakaziSwitchy | 1785▲ +7 | 48 | 12 | 3 | 83 | 5 | 1.60 | 0 | 4819 |
| KJIAyC | 1607▲ +5 | 90 | 19 | 1 | 4 | 8 | 1.88 | 0 | 4007 |
| springtom | 1626▲ +2 | 87 | 14 | 1 | 5 | 4 | 3.78 | 0 | 3746 |
| Driver1988 | 1360▲ +0 | 47 | 15 | 0 | 47 | 9 | 0.90 | 0 | 3014 |
| TheBasementguy#1 | 1403▲ +11 | 51 | 10 | 4 | 0 | 6 | 1.50 | 0 | 2895 |
| IVI_Y_X_A | 406▼ -30 | 37 | 10 | 0 | 0 | 8 | 1.09 | 0 | 1799 |
| beratkadiryildiz | 400▼ -84 | 29 | 2 | 0 | 0 | 7 | 1.07 | 0 | 1090 |
| TypicBrick96635@live | 570▼ -136 | 24 | 7 | 0 | 0 | 7 | 0.92 | 0 | 1020 |
| NWMII | 400 | 25 | 1 | 0 | 2 | 3 | 2.08 | 0 | 938 |
| PenianTheCoco (AI) | — | 6 | 2 | 0 | 10 | 4 | 0.26 | 0 | 622 |
| 超大杯迷迭香 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| King_Konst15 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:04 | sector_1_b | Axis | 7 | zwiadowca45, p_frolov2010, DenerRicci@live, Inferno_X3D |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.