decode: proto 304 · 2136 stat syncs · 508 zone events · 908 soldier mappings · 8.74s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Yuzusoft110x | 1190▲ +28 | 76 | 34 | 4 | 9 | 11 | 1.73 | 0 | 6142 |
| FriedrichvL | 589▲ +19 | 70 | 13 | 7 | 1 | 11 | 2.80 | 0 | 5990 |
| spanishdad | 1344▲ +27 | 78 | 17 | 3 | 8 | 3 | 7.80 | 0 | 4833 |
| Bruno_Garbaggio | 441▼ -5 | 19 | 5 | 5 | 0 | 4 | 0.79 | 0 | 3595 |
| voroshk@psn | 821▲ +6 | 53 | 8 | 4 | 0 | 9 | 1.13 | 0 | 3205 |
| Qsniper08@live | 461▲ +12 | 41 | 5 | 1 | 6 | 6 | 1.02 | 0 | 2165 |
| leha10975 | 400 | 37 | 12 | 0 | 0 | 5 | 1.28 | 0 | 1935 |
| ilich2010ib | 400 | 44 | 13 | 0 | 0 | 7 | 0.94 | 0 | 1910 |
| C2APA | 1570▲ +46 | 39 | 4 | 0 | 6 | 8 | 1.26 | 0 | 1851 |
| Warpiggy223s@psn | 406▼ -2 | 26 | 12 | 0 | 0 | 9 | 0.48 | 0 | 1695 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lafus2 | 985▼ -1 | 50 | 22 | 8 | 0 | 11 | 1.28 | 0 | 5520 |
| nuxx#1 | 1306▲ +8 | 53 | 8 | 9 | 8 | 4 | 3.31 | 0 | 4915 |
| trunks1986 | 564▼ -44 | 17 | 2 | 4 | 2 | 6 | 0.55 | 1 | 3288 |
| duh33ss | 1070▲ +1 | 52 | 27 | 0 | 0 | 10 | 0.72 | 1 | 3235 |
| _LEXSUS_ | 835▼ -84 | 46 | 8 | 4 | 0 | 9 | 0.84 | 0 | 2950 |
| Jackob7187@live | 886▼ -114 | 34 | 13 | 3 | 0 | 11 | 0.47 | 1 | 2753 |
| StarCodes ✗ | 651▼ -199 | 38 | 21 | 0 | 16 | 10 | 0.64 | 1 | 2684 |
| XXXSERJXXX | 537▼ -7 | 10 | 7 | 1 | 13 | 7 | 0.40 | 0 | 1541 |
| DK5-official@psn | 400 | 17 | 3 | 3 | 0 | 7 | 0.44 | 0 | 1225 |
| BewiggedAsp4@live | 400 | 20 | 12 | 0 | 0 | 10 | 0.30 | 0 | 1010 |
| _VEBER_J6 ✗ | — | 3 | 3 | 0 | 0 | 1 | 0.50 | 0 | 200 |
| SULFOZIN ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Readsault63020 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:28 | sector_1_a | Western Allies | 24 | duh33ss, StarCodes, trunks1986, Jackob7187@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.