decode: proto 304 · 2473 stat syncs · 782 zone events · 958 soldier mappings · 10.1s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| choompa | — | 64 | 17 | 4 | 67 | 11 | 1.00 | 0 | 5773 |
| BorschBossRU | — | 58 | 4 | 5 | 0 | 5 | 3.41 | 0 | 5170 |
| Zhorik#4 | — | 59 | 20 | 1 | 0 | 8 | 2.03 | 0 | 3593 |
| Inferno_X3D | — | 58 | 11 | 1 | 9 | 13 | 0.73 | 0 | 2852 |
| TidalHades28109@live | — | 24 | 4 | 1 | 32 | 7 | 0.69 | 0 | 2712 |
| Greed03 | — | 70 | 8 | 0 | 0 | 9 | 2.00 | 0 | 2640 |
| AndZe | — | 44 | 14 | 0 | 0 | 10 | 1.00 | 0 | 1870 |
| ARTEMS009 | — | 30 | 8 | 0 | 0 | 12 | 0.42 | 0 | 1385 |
| Vozduhan223 | — | 27 | 8 | 0 | 0 | 11 | 0.69 | 0 | 1265 |
| Gu1ko910 (AI) | — | 17 | 10 | 0 | 0 | 4 | 1.00 | 0 | 978 |
| aguslex12#1 ✗ | — | 11 | 1 | 0 | 0 | 6 | 0.37 | 0 | 380 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KINGTIGERII | — | 118 | 84 | 5 | 0 | 10 | 2.88 | 1 | 8495 |
| DarkPrus | — | 64 | 38 | 4 | 0 | 8 | 2.56 | 1 | 5110 |
| _Yurik_0 | — | 67 | 42 | 1 | 3 | 6 | 5.58 | 1 | 4977 |
| Manuhar-Rostov61@psn | — | 52 | 39 | 2 | 0 | 11 | 0.98 | 1 | 3950 |
| Ramzzzzai ✗ | — | 60 | 39 | 0 | 0 | 11 | 1.07 | 0 | 3110 |
| quuang165 (AI) | — | 21 | 13 | 0 | 6 | 12 | 0.32 | 1 | 1808 |
| whatthiahcing (AI) | — | 17 | 4 | 1 | 0 | 11 | 0.29 | 1 | 1434 |
| Avi_Hobo | — | 20 | 11 | 0 | 0 | 9 | 0.39 | 1 | 1160 |
| toubanix (AI) | — | 6 | 1 | 0 | 26 | 8 | 0.14 | 0 | 1124 |
| Valdemar#24 | — | 17 | 8 | 0 | 0 | 10 | 0.50 | 0 | 955 |
| stepan20129724@live ✗ | — | 6 | 3 | 0 | 0 | 2 | 0.40 | 0 | 300 |
| 4djordjenikolic ✗ | — | 7 | 1 | 0 | 0 | 3 | 0.47 | 0 | 240 |
| TakenMocha3897@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| PaChix (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:26 | sector_1_b | USSR | 15 | Manuhar-Rostov61@psn, KINGTIGERII, Avi_Hobo, DarkPrus, _Yurik_0, quuang165, whatthiahcing |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.