decode: proto 304 · 2543 stat syncs · 648 zone events · 1020 soldier mappings · 11.62s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 프랑스산악사단 | — | 69 | 40 | 1 | 31 | 15 | 1.03 | 1 | 5238 |
| Playermbck7 | — | 104 | 49 | 0 | 0 | 13 | 1.25 | 0 | 5230 |
| DSDGWS | — | 82 | 14 | 3 | 0 | 10 | 1.91 | 0 | 4536 |
| yon-world30@psn | — | 64 | 12 | 5 | 0 | 8 | 2.46 | 0 | 3845 |
| scrip2318 | — | 67 | 25 | 0 | 9 | 7 | 1.60 | 0 | 3437 |
| OleOle08 | — | 16 | 14 | 1 | 12 | 9 | 0.40 | 0 | 2118 |
| Nicossssth | — | 23 | 11 | 0 | 0 | 13 | 0.33 | 1 | 1505 |
| White_Death21 | — | 17 | 5 | 2 | 3 | 5 | 0.85 | 0 | 1437 |
| SERGEANT_32 | — | 26 | 11 | 0 | 0 | 6 | 0.62 | 0 | 1240 |
| piratesspb | — | 13 | 7 | 0 | 0 | 10 | 0.24 | 0 | 815 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mna81w8724 | — | 41 | 4 | 9 | 0 | 5 | 2.16 | 0 | 4729 |
| SENATOR#16 | — | 85 | 26 | 3 | 11 | 9 | 1.47 | 0 | 4649 |
| Lepetitchare1er | — | 33 | 6 | 4 | 62 | 8 | 0.61 | 0 | 4369 |
| AlphaWerewolf1 | — | 57 | 13 | 2 | 35 | 6 | 1.54 | 0 | 3738 |
| Prikolo | — | 76 | 10 | 0 | 0 | 7 | 1.33 | 0 | 2700 |
| Hun_GeZo | — | 76 | 1 | 0 | 1 | 5 | 2.17 | 0 | 2690 |
| s191a16-0914 | — | 55 | 14 | 0 | 0 | 15 | 0.60 | 0 | 2350 |
| ficos1 | — | 28 | 10 | 0 | 0 | 7 | 0.65 | 0 | 1521 |
| 223yuu | — | 19 | 14 | 0 | 0 | 12 | 0.40 | 0 | 1050 |
| SWAROTIE (AI) | — | 4 | 0 | 0 | 6 | 7 | 0.10 | 0 | 414 |
| Léonidas84 ✗ | — | 1 | 0 | 0 | 0 | 2 | 0.09 | 0 | 30 |
| AdamagrarHUN@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| WAXXH ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| luckycat0101@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| xizngximing ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:36 | sector_1_a | Axis | 6 | 프랑스산악사단, Nicossssth |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.