decode: proto 304 · 997 stat syncs · 0 zone events · 397 soldier mappings · 2.64s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ivae16995 | 1166▲ +36 | 27 | 4 | 2 | 0 | 4 | 1.00 | 0 | 1630 |
| dima22081488 | 1298▲ +298 | 21 | 8 | 0 | 0 | 3 | 1.40 | 0 | 940 |
| makar_eriskovski | 538▼ -20 | 9 | 3 | 1 | 0 | 4 | 0.64 | 0 | 885 |
| MaStEr#2 | 418▲ +18 | 15 | 8 | 0 | 0 | 4 | 1.07 | 0 | 840 |
| samai89 (AI) | — | 7 | 4 | 0 | 8 | 3 | 0.47 | 0 | 819 |
| mncwwcnm | 725▲ +41 | 18 | 0 | 0 | 0 | 4 | 1.29 | 0 | 735 |
| kachay#1 | 901▼ -5 | 14 | 9 | 0 | 0 | 6 | 0.58 | 0 | 690 |
| Freexy#2 | 564▼ -7 | 10 | 3 | 0 | 0 | 6 | 0.42 | 0 | 510 |
| boody1552005@psn ✗ | 794▼ -56 | 4 | 3 | 0 | 0 | 4 | 0.29 | 0 | 210 |
| Pashik_2014@psn | 763▼ -21 | 4 | 1 | 0 | 0 | 5 | 0.21 | 0 | 160 |
| Fairbool0001 ✗ | 739▼ -18 | 2 | 0 | 0 | 4 | 2 | 0.14 | 0 | 80 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| onarico#1 | 645▲ +0 | 26 | 17 | 0 | 0 | 3 | 1.62 | 0 | 2323 |
| kuvalda4ka | 647▼ -5 | 30 | 16 | 2 | 0 | 2 | 2.31 | 0 | 2225 |
| franzuz41 | 1487▲ +4 | 30 | 20 | 1 | 0 | 3 | 2.00 | 0 | 1960 |
| 指定没有你好果汁吃 | 400 | 15 | 10 | 0 | 2 | 2 | 1.50 | 0 | 1628 |
| ALykard6667 | 1511▲ +24 | 23 | 14 | 1 | 0 | 4 | 1.64 | 0 | 1605 |
| DerPro123 | 649▲ +13 | 21 | 15 | 0 | 0 | 3 | 1.91 | 0 | 1393 |
| ED_51 | 400 | 11 | 9 | 0 | 0 | 1 | 1.57 | 0 | 1183 |
| manjisans48 | 1129▼ -65 | 19 | 15 | 0 | 0 | 4 | 1.06 | 0 | 1173 |
| VoidKiller_07@psn | 848▼ -40 | 14 | 7 | 0 | 0 | 3 | 0.70 | 0 | 1080 |
| Filip2228898@live | 602▼ -398 | 1 | 1 | 0 | 0 | 4 | 0.07 | 0 | 293 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:31 | sector_1 | Axis | 0 | |
| 3:19 | sector_1 | Axis | 0 | |
| 6:21 | sector_2 | Axis | 0 | |
| 8:43 | sector_3 | Axis | 0 | |
| 9:27 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.