Not shown in game — engine values
Armor penetration (mm)10m: 60, 500m: 50, 7000m: 20
Bullet typeap_tank
Explosion radius (m)0.2, 0.5
Fuse threshold (mm)8
Explosive mass (kg)0.48
Explosive typetnt
Fuse delay distance (m)1
Hit power mult400
Max distance (m)5,515
Normalization presetap
Object damage radius (m)0.3
Ricochet presetap
Spall preset (kinetic)ap_large_caliber
Slope effect presetap
Spall cone (°)45
Spall damage (near, far)45, 40
Spall reach (m)6
Spall section families2
Spall penetration (near, far, mm)18, 15
Spall presetap_large_caliber
Spall sections5
Stuck angle (°)45
Computed
Blast: explosive radius (m)0.35
Blast: inner radius (m)0.3
Blast: outer radius (m)0.6
Blast: penetration (mm)8.11
Blast: sourceexplicit
Blast: TNT equivalent (kg)0.48
Ricochet below (° from plate)24
Spall: cone (°)45