decode: proto 304 · 3088 stat syncs · 0 zone events · 1216 soldier mappings · 9.17s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ChIToSxD@live | 1380▲ +26 | 165 | 96 | 2 | 33 | 11 | 4.58 | 0 | 10532 |
| vansverd@psn | 786▼ -26 | 78 | 55 | 1 | 0 | 11 | 2.60 | 0 | 5000 |
| CTW_tyty@psn | 826▼ -37 | 87 | 46 | 1 | 0 | 10 | 1.58 | 0 | 4610 |
| ZobbyBoy1110 (AI) | — | 53 | 32 | 0 | 12 | 15 | 0.66 | 0 | 3318 |
| Axel_jacket@psn ✗ | 400▲ +150 | 44 | 9 | 2 | 1 | 2 | 4.00 | 0 | 2949 |
| kpackppayp (AI) | — | 48 | 30 | 0 | 6 | 12 | 0.75 | 0 | 2742 |
| StollowSham (AI) | — | 36 | 23 | 0 | 12 | 10 | 0.69 | 0 | 2368 |
| NotSimon (AI) | — | 25 | 18 | 0 | 8 | 11 | 0.46 | 0 | 2103 |
| mj427131 (AI) | — | 24 | 18 | 0 | 8 | 11 | 0.39 | 0 | 1524 |
| DapaDodan2074 (AI) | — | 28 | 10 | 0 | 8 | 8 | 0.65 | 0 | 1504 |
| masterberry2 (AI) | — | 19 | 8 | 0 | 0 | 9 | 0.38 | 0 | 870 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MauserG98@live | 1330▲ +16 | 113 | 60 | 6 | 17 | 6 | 3.42 | 0 | 8487 |
| PIVATO_@psn | 1086▲ +22 | 86 | 61 | 0 | 45 | 12 | 1.65 | 0 | 7721 |
| blue_foliage52@psn | 400 | 49 | 24 | 3 | 0 | 2 | 3.50 | 0 | 3761 |
| KillaAleboure (AI) | — | 44 | 32 | 0 | 0 | 12 | 0.59 | 0 | 3648 |
| LFSN (AI) | — | 56 | 34 | 0 | 0 | 14 | 0.64 | 0 | 3407 |
| Warsterich (AI) | — | 53 | 33 | 0 | 0 | 15 | 0.58 | 0 | 3127 |
| heniuzface (AI) | — | 32 | 20 | 0 | 10 | 14 | 0.42 | 0 | 2738 |
| Tormai41642 (AI) | — | 38 | 20 | 0 | 0 | 17 | 0.42 | 0 | 1987 |
| Tokeche (AI) | — | 32 | 14 | 0 | 0 | 12 | 0.50 | 0 | 1650 |
| popen01016 (AI) | — | 16 | 14 | 0 | 0 | 7 | 0.36 | 0 | 1510 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:49 | ctivator | Axis | 0 | |
| 10:09 | h5p5x5 | Axis | 0 | |
| 17:11 | ctivator | Axis | 0 | |
| 19:16 | ctivator | Axis | 0 | |
| 30:13 | ctivator | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.