submachine gunM3 field modification
BR 1·Allies·items/m3a1_field_repair
Caliber11.4 mm
Hit power6.88.16
Damage by distance
| 10m | 50m | 100m | 200m |
|---|
| 6.88.16 | 5.646.77 | 4.565.47 | 2.723.26 |
Bullet speed265 m/sec
Rate of fire per minute410 shots/min471 shots/min
Reload time2.5 sec2.25 sec
Reload time (partial)1.8 sec
Vertical recoil27.0924.38
Horizontal recoil15.91
Recoil direction0.4
Recoil vertical share63 %
ADS speed80 %
Recoil control60 %
Magazine30
Weight3.6 kg
Cartridge weight21 grams
Firing modesfull_auto
Shots deviation7059.5
Not shown in game — engine values
Recoil amount0.04
Shot frequency (shots/sec)6.8
Sight distance0.05
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.7
Bullet typeball
Effective distance (m)150
Hit power mult6.8
Bullet mass (kg)0.01
Max distance (m)250
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Computed
Hit Target Shots to kill (by range)2 hits to 79.5m · 3 hits to 166.5m · 4 hits beyond2 hits to 121.2m · 3 hits to 196.8m · 4 hits beyond
One-shot headshotto 100mto 100m
Time to kill (by range, s)10m: 0.15, 50m: 0.15, 100m: 0.29, 200m: 0.4410m: 0.13, 50m: 0.13, 100m: 0.13, 200m: 0.38
Time to kill (with bullet flight at muzzle speed, s)10m: 0.18, 50m: 0.34, 100m: 0.67, 200m: 1.210m: 0.17, 50m: 0.32, 100m: 0.51, 200m: 1.14
Damage per second46.2463.81
Kills per magazine15
Magazine dump (s)4.413.84
Sustained DPS (with reload)29.5140.22
SpreadBase spread is 1.1× tighter than the median of 147 SMGs: 29 are tighter, 108 wider.
Roll Call dataKills3,245,209
Users78,937
Matches seen267,666
BR 1 matches11
BR 2 matches35,442
BR 3 matches46,505
BR 4 matches5,927
BR 5 matches13,968