decode: proto 304 · 1690 stat syncs · 376 zone events · 708 soldier mappings · 5.37s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FW0lf | — | 85 | 22 | 11 | 0 | 7 | 4.05 | 0 | 8067 |
| 邓星云 | — | 28 | 16 | 6 | 10 | 12 | 0.64 | 0 | 5294 |
| aaccbbc | — | 15 | 12 | 0 | 6 | 6 | 0.47 | 0 | 1494 |
| ToddHoward | — | 14 | 1 | 2 | 0 | 9 | 0.40 | 0 | 1300 |
| fa18ghspt | — | 10 | 2 | 1 | 0 | 9 | 0.24 | 0 | 1056 |
| StonerArmy016130 | — | 25 | 6 | 0 | 0 | 5 | 0.96 | 0 | 1015 |
| Let_Me_Cook10469@psn | — | 19 | 6 | 0 | 1 | 14 | 0.26 | 0 | 1000 |
| DarthMuadDib135@live | — | 14 | 7 | 0 | 0 | 6 | 0.44 | 0 | 807 |
| POTEYOUR (AI) | — | 9 | 5 | 0 | 0 | 7 | 0.25 | 0 | 475 |
| arenalti@psn ✗ | — | 3 | 0 | 0 | 9 | 1 | 0.60 | 0 | 332 |
| Stewiestue@psn | — | 4 | 0 | 0 | 0 | 14 | 0.05 | 0 | 270 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| goodbyedpi | — | 19 | 0 | 10 | 4 | 9 | 0.95 | 0 | 5633 |
| Jealousy_Feel | — | 66 | 20 | 2 | 8 | 6 | 2.28 | 0 | 3669 |
| stockton1982 | — | 70 | 3 | 2 | 7 | 3 | 4.67 | 0 | 2975 |
| O5-03 | — | 49 | 2 | 5 | 1 | 9 | 1.58 | 0 | 2735 |
| 佛莱德沙展 | — | 71 | 0 | 2 | 3 | 4 | 2.22 | 0 | 2712 |
| pedjatheboy | — | 42 | 11 | 0 | 23 | 5 | 2.10 | 0 | 2396 |
| GoldenFreddy#1 | — | 35 | 10 | 2 | 7 | 11 | 0.78 | 0 | 2329 |
| SchmidtZ | — | 34 | 1 | 3 | 5 | 4 | 1.62 | 0 | 2230 |
| Weiberschlaeger | — | 22 | 15 | 0 | 10 | 2 | 2.00 | 0 | 2170 |
| Bilbodelyon@live | — | 12 | 0 | 0 | 0 | 2 | 1.09 | 0 | 690 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.