decode: proto 304 · 1806 stat syncs · 0 zone events · 736 soldier mappings · 6.13s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SuperJocker19 | — | 71 | 10 | 6 | 33 | 4 | 3.09 | 0 | 5550 |
| _blank_45543 | — | 46 | 0 | 6 | 0 | 3 | 3.54 | 0 | 4150 |
| aceventura377976 | — | 76 | 15 | 1 | 0 | 4 | 3.17 | 0 | 3545 |
| eBobo | — | 48 | 9 | 0 | 18 | 6 | 1.20 | 0 | 2783 |
| babkin_vnyk1 | — | 48 | 1 | 4 | 0 | 2 | 3.69 | 0 | 2423 |
| STALKER_GORILKA | — | 45 | 8 | 0 | 2 | 4 | 2.25 | 0 | 2093 |
| Крысавноске | — | 43 | 11 | 0 | 0 | 4 | 1.34 | 0 | 1915 |
| Deathdead5292@live | — | 32 | 3 | 1 | 0 | 5 | 1.28 | 0 | 1590 |
| VitaLL_UL | — | 36 | 6 | 0 | 0 | 3 | 2.77 | 0 | 1565 |
| Darius_NbN14@psn ✗ | — | 1 | 0 | 0 | 0 | 2 | 0.11 | 0 | 30 |
| nhtcruz (AI) | — | 0 | 0 | 0 | 0 | 5 | 0.00 | 0 | 4 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AndreyMakey | — | 34 | 29 | 0 | 15 | 4 | 1.89 | 0 | 3058 |
| SealingMussel10@live | — | 29 | 20 | 1 | 17 | 7 | 0.94 | 0 | 2841 |
| ____ATM__NA_MI__ | — | 35 | 18 | 3 | 20 | 8 | 0.65 | 0 | 2716 |
| snke82@psn | — | 27 | 22 | 1 | 4 | 10 | 0.41 | 0 | 2240 |
| DedArfei | — | 35 | 15 | 1 | 1 | 7 | 1.46 | 0 | 2189 |
| blackguard_ya | — | 27 | 19 | 0 | 0 | 12 | 0.47 | 0 | 1880 |
| minijako#1 ✗ | — | 24 | 12 | 0 | 0 | 6 | 0.71 | 0 | 1273 |
| HilePirtelo@live ✗ | — | 13 | 8 | 0 | 0 | 11 | 0.20 | 0 | 818 |
| SalyyitClayI (AI) | — | 3 | 2 | 0 | 10 | 6 | 0.09 | 0 | 579 |
| jossephgoebbels2 ✗ | — | 8 | 8 | 0 | 0 | 1 | 1.60 | 0 | 510 |
| Tiagesian (AI) | — | 2 | 2 | 0 | 2 | 10 | 0.04 | 0 | 234 |
| addams-family62@psn ✗ | — | 2 | 1 | 0 | 0 | 1 | 0.40 | 0 | 120 |
| azzaranuchon (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Aodika (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:55 | sector_1_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.