decode: proto 304 · 2853 stat syncs · 0 zone events · 1024 soldier mappings · 9.4s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ubergas | 709▲ +76 | 72 | 40 | 1 | 0 | 16 | 0.72 | 0 | 4705 |
| kemonosenpai | 1395▲ +9 | 49 | 14 | 5 | 30 | 7 | 1.11 | 0 | 3976 |
| Юрец178 | 976▲ +10 | 25 | 14 | 2 | 15 | 11 | 0.38 | 0 | 3703 |
| 999stastouring99 | 848▲ +12 | 54 | 17 | 1 | 26 | 7 | 1.35 | 0 | 3674 |
| 덴덴이 | 1009▲ +48 | 67 | 19 | 0 | 5 | 6 | 1.72 | 0 | 3547 |
| tank_master_1 | 432▲ +32 | 56 | 22 | 0 | 0 | 8 | 1.22 | 0 | 3066 |
| Leha122333 | 402▲ +2 | 21 | 10 | 0 | 13 | 7 | 0.47 | 0 | 2207 |
| Выпрямитель | 407▲ +7 | 40 | 10 | 1 | 3 | 8 | 0.68 | 0 | 2040 |
| GRIVLALEX | 405▲ +5 | 29 | 3 | 0 | 0 | 5 | 0.85 | 0 | 1260 |
| wenard1508 (AI) | — | 6 | 3 | 0 | 0 | 10 | 0.11 | 0 | 300 |
| Whiisky ✗ | — | 3 | 1 | 0 | 0 | 2 | 0.23 | 0 | 141 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 19_CaHTumePOB | 1908▼ -6 | 113 | 20 | 2 | 15 | 11 | 1.77 | 0 | 6765 |
| __C_o_f_fb_a_d | 400 | 88 | 22 | 4 | 27 | 11 | 1.17 | 0 | 5113 |
| palmy_suet24@psn | 1420▼ -2 | 82 | 16 | 2 | 15 | 7 | 1.91 | 0 | 4816 |
| 奉贝利纳克 | 1534▼ -5 | 91 | 17 | 3 | 5 | 10 | 1.44 | 0 | 4158 |
| L33SiCyn | 1507▼ -8 | 27 | 11 | 6 | 3 | 1 | 3.86 | 0 | 3714 |
| vague-surmise34@psn | 646▼ -68 | 38 | 20 | 0 | 0 | 10 | 0.90 | 0 | 2225 |
| xHqTy_@psn | 832▼ -86 | 35 | 16 | 0 | 5 | 11 | 0.78 | 0 | 1970 |
| mirmillon | 560▼ -132 | 26 | 15 | 0 | 13 | 5 | 1.13 | 0 | 1902 |
| worldbaton | 930▼ -314 | 20 | 4 | 2 | 0 | 0 | 20.00 | 0 | 1530 |
| play8904 (AI) | — | 8 | 6 | 0 | 8 | 13 | 0.11 | 0 | 734 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:53 | sector_1_a | USSR | 0 | |
| 15:49 | sector_1_a | USSR | 0 | |
| 18:47 | sector_2_a | USSR | 0 | |
| 18:55 | sector_2_a | USSR | 0 | |
| 25:26 | sector_3_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.