decode: proto 304 · 2565 stat syncs · 508 zone events · 973 soldier mappings · 7.73s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TheSaboteur59 ✗ | 400▲ +82 | 59 | 26 | 1 | 25 | 6 | 1.64 | 0 | 3915 |
| atota71 | 1770▼ -7 | 62 | 19 | 1 | 13 | 9 | 1.51 | 0 | 3757 |
| enotik_poloskunj@psn | 1669▼ -54 | 40 | 20 | 1 | 0 | 13 | 0.45 | 0 | 2743 |
| semen18erm | 799▼ -201 | 34 | 27 | 0 | 20 | 8 | 0.65 | 0 | 2592 |
| 999stastouring99 | 839▼ -10 | 48 | 23 | 0 | 10 | 11 | 0.79 | 0 | 2589 |
| SETer | 945▼ -75 | 22 | 6 | 1 | 26 | 11 | 0.31 | 1 | 2521 |
| built_decagon81@psn | 778▼ -55 | 24 | 9 | 0 | 17 | 11 | 0.34 | 1 | 2363 |
| useful_megavolt9@psn | 645▼ -10 | 28 | 17 | 0 | 10 | 9 | 0.48 | 1 | 2028 |
| Aleksa_12fn@psn | 400▼ -97 | 21 | 12 | 0 | 6 | 10 | 0.41 | 0 | 1857 |
| neTpoBN42830@live | 442▼ -28 | 21 | 0 | 5 | 0 | 6 | 0.60 | 0 | 1681 |
| H3rdoPeser (AI) | — | 17 | 0 | 0 | 0 | 2 | 1.55 | 0 | 50 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WAXXH | 877▲ +16 | 80 | 25 | 2 | 19 | 5 | 2.29 | 0 | 5134 |
| JIy4IIIaya | 1209▲ +130 | 103 | 19 | 5 | 26 | 7 | 2.06 | 0 | 5102 |
| AveMariaX | 459▲ +52 | 58 | 12 | 1 | 17 | 5 | 1.81 | 0 | 3366 |
| 11111111111111#4 | 597▲ +28 | 55 | 6 | 4 | 0 | 4 | 2.62 | 0 | 3360 |
| Churchill_С | 886▲ +6 | 61 | 31 | 0 | 1 | 9 | 1.33 | 0 | 3250 |
| ValMont__ | 1385▲ +43 | 63 | 7 | 2 | 17 | 7 | 1.54 | 0 | 3073 |
| luk0105 | 433▲ +19 | 50 | 11 | 4 | 0 | 3 | 2.94 | 0 | 2981 |
| misha6363 | 791▲ +28 | 48 | 20 | 0 | 12 | 8 | 0.96 | 0 | 2562 |
| Pro___player | 403▲ +3 | 20 | 4 | 0 | 0 | 5 | 0.80 | 0 | 845 |
| MakarKings94@live | 1049▲ +49 | 11 | 4 | 0 | 3 | 9 | 0.23 | 0 | 504 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:53 | sector_1_a | Axis | 3 | useful_megavolt9@psn, SETer, built_decagon81@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.