decode: proto 304 · 1930 stat syncs · 0 zone events · 694 soldier mappings · 6.71s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| waffen-sss | 1505▲ +13 | 53 | 45 | 1 | 0 | 12 | 0.77 | 0 | 3455 |
| _IMMORTAl_ | 1111▼ -23 | 20 | 10 | 3 | 0 | 9 | 0.57 | 0 | 2545 |
| Leha122333 ✗ | 400▲ +150 | 21 | 11 | 1 | 19 | 3 | 1.31 | 0 | 2222 |
| Intruder7000 | 549▼ -18 | 21 | 7 | 2 | 6 | 9 | 0.48 | 0 | 1584 |
| ARDOR#12 | 885▼ -25 | 22 | 11 | 0 | 0 | 3 | 1.47 | 0 | 1398 |
| Chlpatyvaginomet | 844▼ -39 | 20 | 8 | 0 | 14 | 10 | 0.41 | 0 | 1375 |
| linniker | 917▼ -5 | 20 | 8 | 0 | 7 | 3 | 1.54 | 0 | 1155 |
| zloi1511 | 873▼ -39 | 30 | 5 | 0 | 0 | 12 | 0.41 | 0 | 1140 |
| nadejda_asadova2 ✗ | 709▼ -141 | 18 | 14 | 0 | 0 | 8 | 0.51 | 0 | 1080 |
| wilzym (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.09 | 0 | 30 |
| Benjshaya | 915▼ -85 | 5 | 0 | 0 | 0 | 0 | 0.12 | 0 | 0 |
| Stisydude61304 (AI) | — | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Protectvitali | 1326▲ +8 | 70 | 16 | 4 | 17 | 3 | 2.92 | 0 | 4271 |
| eakkaitw14 | 1683▲ +46 | 65 | 2 | 0 | 32 | 5 | 1.86 | 0 | 3536 |
| ZOCIM | 1148▲ +27 | 46 | 1 | 3 | 30 | 4 | 2.71 | 0 | 3167 |
| reznov985 | 879▲ +1 | 46 | 13 | 1 | 0 | 8 | 1.10 | 0 | 2865 |
| Yohane_Yoshiko | 944▲ +6 | 61 | 13 | 0 | 8 | 1 | 4.69 | 0 | 2722 |
| _BERKIS_ | 1438▲ +14 | 45 | 9 | 1 | 2 | 7 | 2.25 | 0 | 2399 |
| UkrainianPTSD | 554▼ -48 | 20 | 1 | 2 | 4 | 6 | 0.83 | 0 | 2103 |
| PantersSVK | 639▼ -41 | 27 | 6 | 1 | 0 | 4 | 1.17 | 0 | 1670 |
| HOO_CHI_MINH | 752▼ -5 | 26 | 18 | 0 | 11 | 4 | 0.90 | 0 | 1591 |
| GROSF (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.50 | 0 | 510 |
| dzodzix_97 ✗ | 812▼ -44 | 12 | 0 | 0 | 6 | 2 | 1.20 | 0 | 404 |
| jun4066@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Lenkalol0334 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.