decode: proto 304 · 2098 stat syncs · 0 zone events · 789 soldier mappings · 4.8s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Meatshield训练有素肉盾 | 1338▲ +22 | 84 | 20 | 2 | 43 | 6 | 1.95 | 0 | 5602 |
| Elegonhst | 1484▲ +18 | 93 | 15 | 1 | 39 | 7 | 1.43 | 0 | 4832 |
| ReichsKaiser | 1304▲ +4 | 51 | 26 | 0 | 36 | 5 | 1.82 | 0 | 4577 |
| vitoy2588 | 939▼ -4 | 27 | 6 | 3 | 0 | 5 | 0.90 | 0 | 2060 |
| ВАМПИЗДА007 | 401▲ +1 | 35 | 14 | 1 | 0 | 4 | 1.59 | 0 | 2030 |
| KILER#12 | 800▼ -67 | 34 | 25 | 0 | 0 | 8 | 1.21 | 0 | 1830 |
| kuply_pepegy | 823▼ -11 | 22 | 17 | 0 | 4 | 7 | 0.63 | 0 | 1801 |
| makar_eriskovski | 400 | 28 | 15 | 0 | 0 | 10 | 0.60 | 0 | 1450 |
| ___Yankeed___ | 1039▼ -11 | 21 | 10 | 1 | 0 | 4 | 0.75 | 0 | 1180 |
| apatra | 400 | 17 | 7 | 0 | 0 | 3 | 0.77 | 0 | 760 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pegasus__ | 1107▲ +18 | 63 | 46 | 2 | 33 | 7 | 1.57 | 0 | 4878 |
| AndreyO9 | 1400▲ +14 | 54 | 29 | 2 | 37 | 8 | 1.59 | 0 | 4518 |
| Mr_Wicht@psn | 871▼ -29 | 48 | 38 | 0 | 0 | 7 | 1.23 | 0 | 2905 |
| DeaVal666#2 | 1137▼ -47 | 47 | 40 | 0 | 0 | 10 | 0.92 | 0 | 2865 |
| cyn4uK | 1464▲ +32 | 53 | 33 | 0 | 0 | 7 | 1.71 | 0 | 2838 |
| роблокс_company ✗ | 400▲ +150 | 28 | 26 | 0 | 0 | 5 | 1.47 | 0 | 1900 |
| BlueBackwood@psn | 785▼ -120 | 19 | 11 | 0 | 0 | 8 | 0.40 | 0 | 1005 |
| dania_azzam@psn ✗ | 681▼ -169 | 11 | 6 | 0 | 0 | 9 | 0.31 | 0 | 520 |
| luyang69024 (AI) | — | 6 | 1 | 0 | 6 | 6 | 0.18 | 0 | 464 |
| deefayb (AI) | — | 3 | 2 | 0 | 0 | 4 | 0.13 | 0 | 425 |
| BBK025 (AI) | — | 4 | 2 | 0 | 4 | 6 | 0.13 | 0 | 354 |
| Vostramagnificen ✗ | 400▲ +139 | 2 | 2 | 0 | 0 | 2 | 0.14 | 0 | 315 |
| Nullet ✗ | 916▼ -19 | 6 | 2 | 0 | 0 | 4 | 0.30 | 0 | 295 |
| Mastercandins (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.