decode: proto 304 · 2021 stat syncs · 402 zone events · 806 soldier mappings · 3.79s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| runrabbitrun | 2101▲ +5 | 98 | 0 | 7 | 4 | 3 | 6.53 | 0 | 5658 |
| block_latter | 1635▲ +15 | 77 | 13 | 2 | 18 | 7 | 1.64 | 0 | 4453 |
| FireWheel | 1717▲ +12 | 53 | 1 | 5 | 11 | 4 | 2.79 | 0 | 4141 |
| ordersix | 1381▲ +14 | 50 | 0 | 2 | 1 | 7 | 1.19 | 0 | 3224 |
| VagranDreamer | 1834▲ +0 | 55 | 7 | 1 | 20 | 5 | 1.83 | 0 | 2875 |
| He4el | 923▼ -23 | 45 | 5 | 2 | 0 | 6 | 1.80 | 0 | 2600 |
| robhoutz | 1727▲ +3 | 50 | 4 | 1 | 4 | 1 | 8.33 | 0 | 2271 |
| frostaholic | 1401▼ -10 | 31 | 2 | 1 | 0 | 6 | 1.00 | 0 | 1670 |
| aves731 | 731▼ -58 | 23 | 1 | 0 | 3 | 2 | 2.56 | 0 | 1118 |
| Ozzyozz | 400▼ -10 | 22 | 6 | 0 | 1 | 6 | 0.67 | 0 | 1060 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 么CEOツsyu么 | 1483▲ +11 | 41 | 10 | 2 | 3 | 14 | 0.49 | 1 | 2975 |
| RamboKid | 1512▼ -2 | 20 | 2 | 4 | 6 | 9 | 0.48 | 0 | 2683 |
| NannQiuu@psn | 1275▼ -2 | 38 | 7 | 4 | 0 | 13 | 0.67 | 0 | 2620 |
| CarMechanic | 1892▲ +23 | 47 | 16 | 0 | 8 | 11 | 0.72 | 0 | 2478 |
| LawfulBalcony2 ✗ | 1056▼ -6 | 21 | 9 | 1 | 8 | 8 | 0.51 | 0 | 1923 |
| CEO_TUKIK | 1678▼ -2 | 32 | 5 | 3 | 2 | 12 | 0.56 | 0 | 1724 |
| mostafaabdalrzaq ✗ | 936▼ -18 | 5 | 0 | 0 | 33 | 6 | 0.19 | 0 | 1284 |
| Chronology#1 | 1283▼ -0 | 20 | 6 | 0 | 4 | 1 | 3.33 | 0 | 1257 |
| FUUZINN | 932▼ -68 | 16 | 3 | 0 | 3 | 7 | 0.40 | 0 | 854 |
| DanaBurns@live | 400 | 9 | 5 | 0 | 0 | 11 | 0.15 | 0 | 800 |
| MrWhatEtereon (AI) | — | 2 | 0 | 0 | 0 | 5 | 0.07 | 1 | 265 |
| monaska98 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:35 | sector_1_a | USSR | 4 | 么CEOツsyu么, MrWhatEtereon |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.