decode: proto 304 · 1608 stat syncs · 418 zone events · 619 soldier mappings · 3.22s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -제로- | 884▲ +1 | 44 | 3 | 3 | 47 | 4 | 1.38 | 0 | 3370 |
| DEFCON_1401_ | 1071▲ +2 | 56 | 2 | 4 | 13 | 4 | 2.07 | 0 | 3293 |
| 梦缠绕的时候_ | 1534▼ -0 | 78 | 3 | 2 | 5 | 3 | 4.59 | 0 | 3207 |
| Emerpus96325 | 1796▲ +3 | 52 | 3 | 0 | 7 | 2 | 3.06 | 0 | 2789 |
| 神风特攻队耐摔王牢大 | 689▼ -1 | 49 | 3 | 3 | 0 | 5 | 2.58 | 0 | 2725 |
| zorashkamilashka | 1645▼ -2 | 37 | 0 | 1 | 5 | 4 | 1.76 | 0 | 2307 |
| Litvan#1 | 882▼ -6 | 24 | 4 | 1 | 0 | 2 | 2.18 | 0 | 1856 |
| _SweeKiz_ | 836▲ +0 | 41 | 2 | 0 | 10 | 2 | 8.20 | 0 | 1578 |
| anton240508 | 405▼ -595 | 4 | 0 | 0 | 0 | 5 | 0.14 | 0 | 305 |
| Vovchiki@psn | 400▼ -189 | 2 | 0 | 0 | 0 | 4 | 0.11 | 0 | 260 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Azzot | 1245▲ +25 | 40 | 21 | 0 | 15 | 5 | 1.67 | 0 | 2908 |
| Bochkins | 1338▲ +45 | 28 | 16 | 1 | 24 | 10 | 0.70 | 0 | 2521 |
| kirill_koshelev_#1 ✗ | 400▲ +150 | 28 | 26 | 0 | 0 | 5 | 1.56 | 0 | 2035 |
| Notaass@psn ✗ | 403▼ -0 | 19 | 9 | 2 | 0 | 3 | 1.46 | 0 | 1570 |
| Opm15jt | 757▼ -2 | 15 | 7 | 2 | 0 | 13 | 0.23 | 0 | 1165 |
| T_Dima | 452▲ +2 | 17 | 12 | 0 | 0 | 5 | 0.77 | 0 | 1075 |
| Сiрники67 | 835▼ -4 | 12 | 8 | 0 | 0 | 10 | 0.34 | 0 | 720 |
| lostuc@live | 400▲ +0 | 13 | 5 | 0 | 0 | 4 | 0.50 | 0 | 650 |
| TurkishYogurt911 | 400 | 8 | 7 | 0 | 0 | 10 | 0.15 | 0 | 580 |
| TuPAH#1 ✗ | 839▼ -11 | 6 | 1 | 0 | 0 | 15 | 0.11 | 0 | 240 |
| ko8fujyyss (AI) | — | 3 | 1 | 0 | 0 | 4 | 0.14 | 0 | 130 |
| paddigamer1696 (AI) | — | 2 | 0 | 0 | 0 | 4 | 0.09 | 0 | 60 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.