decode: proto 304 · 1746 stat syncs · 0 zone events · 748 soldier mappings · 6.36s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| instantkill26@psn | 1637▲ +20 | 75 | 39 | 3 | 0 | 4 | 7.50 | 0 | 4940 |
| Space_Head666@psn | 680▲ +14 | 65 | 54 | 0 | 4 | 7 | 2.17 | 0 | 4773 |
| RauhCat (AI) | — | 21 | 14 | 0 | 0 | 10 | 0.38 | 0 | 1255 |
| skydan37209 (AI) | — | 20 | 14 | 0 | 0 | 7 | 0.54 | 0 | 1110 |
| diagote (AI) | — | 16 | 8 | 0 | 4 | 10 | 0.31 | 0 | 1057 |
| balagaminho1807 (AI) | — | 15 | 11 | 0 | 2 | 9 | 0.31 | 0 | 964 |
| Lenn35113 (AI) | — | 18 | 11 | 0 | 0 | 9 | 0.38 | 0 | 890 |
| isporeddog2000 (AI) | — | 14 | 11 | 0 | 0 | 9 | 0.30 | 0 | 850 |
| Sooper_Goku9T6@psn | 400 | 10 | 7 | 0 | 0 | 4 | 0.45 | 0 | 615 |
| SuperPotoctor (AI) | — | 10 | 6 | 0 | 0 | 8 | 0.24 | 0 | 520 |
| pistil_express5@psn ✗ | — | 6 | 3 | 1 | 0 | 1 | 1.50 | 0 | 510 |
| lolinocigg (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| generalaca@psn | 1126▲ +126 | 76 | 8 | 2 | 0 | 2 | 5.43 | 0 | 4045 |
| xX_bobmacha01_Xx@psn | 1420▲ +23 | 68 | 21 | 0 | 22 | 3 | 3.58 | 0 | 3971 |
| tarezan@psn | 1542▲ +8 | 79 | 13 | 0 | 2 | 4 | 3.29 | 0 | 3273 |
| UnlikeQ@psn | 756▼ -5 | 40 | 4 | 2 | 0 | 4 | 2.35 | 0 | 2236 |
| atiyba54@psn | 663▼ -45 | 38 | 7 | 0 | 0 | 7 | 1.00 | 0 | 1410 |
| pydotjunkey (AI) | — | 22 | 6 | 0 | 4 | 6 | 0.61 | 0 | 1278 |
| douy51592 (AI) | — | 24 | 11 | 0 | 0 | 8 | 0.52 | 0 | 1249 |
| week2004 (AI) | — | 21 | 7 | 0 | 0 | 4 | 0.91 | 0 | 1000 |
| Inferts6476 (AI) | — | 18 | 9 | 0 | 0 | 5 | 0.64 | 0 | 870 |
| Isassinstastian (AI) | — | 9 | 2 | 0 | 0 | 8 | 0.23 | 0 | 434 |
| denzacgamer (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:26 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.