decode: proto 304 · 2579 stat syncs · 1052 zone events · 997 soldier mappings · 7.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gman0343@live | 1735▲ +9 | 102 | 66 | 5 | 5 | 4 | 3.78 | 2 | 8679 |
| WaxMatthew95@live | 400 | 79 | 59 | 2 | 3 | 9 | 1.88 | 0 | 5302 |
| stefoxick (AI) | — | 23 | 17 | 1 | 30 | 9 | 0.48 | 0 | 3129 |
| Wisturisa (AI) | — | 32 | 23 | 0 | 10 | 12 | 0.48 | 1 | 2704 |
| Zenomo14981 (AI) | — | 29 | 16 | 0 | 20 | 11 | 0.49 | 1 | 2463 |
| imsilveran (AI) | — | 35 | 18 | 0 | 0 | 12 | 0.52 | 1 | 2184 |
| Tormelari (AI) | — | 26 | 17 | 0 | 2 | 11 | 0.43 | 1 | 2164 |
| dibitos (AI) | — | 38 | 18 | 0 | 10 | 11 | 0.59 | 0 | 2148 |
| Pieat36165 (AI) | — | 8 | 6 | 0 | 20 | 9 | 0.15 | 1 | 1624 |
| Opticih (AI) | — | 22 | 14 | 0 | 0 | 12 | 0.32 | 1 | 1540 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| alizombiekill@live | 1608▲ +4 | 117 | 43 | 6 | 6 | 8 | 2.49 | 0 | 7519 |
| CXClout6881@live | 1942▲ +4 | 131 | 38 | 2 | 8 | 6 | 5.46 | 0 | 6668 |
| Jagdpanther3845@live | 689▼ -8 | 64 | 21 | 1 | 18 | 1 | 16.00 | 0 | 3978 |
| Rapta (AI) | — | 33 | 22 | 0 | 22 | 9 | 0.69 | 0 | 2882 |
| BigBomb (AI) | — | 43 | 29 | 0 | 0 | 8 | 0.96 | 0 | 2414 |
| guetto84 (AI) | — | 32 | 23 | 0 | 8 | 8 | 0.71 | 0 | 2078 |
| Renn (AI) | — | 36 | 16 | 0 | 2 | 7 | 0.90 | 0 | 1840 |
| jacesoulcom (AI) | — | 33 | 17 | 0 | 0 | 8 | 0.72 | 0 | 1698 |
| Gabback (AI) | — | 26 | 14 | 0 | 0 | 8 | 0.53 | 0 | 1478 |
| Siiben54056 (AI) | — | 24 | 14 | 0 | 0 | 7 | 0.60 | 0 | 1230 |
| yp134196 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.57 | 0 | 0 |
| Chefcz (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:39 | sector_1 | Axis | 11 | Gman0343@live, imsilveran, Tormelari, Opticih, Wisturisa, Pieat36165 |
| 12:05 | sector_2_c | Axis | 5 | Gman0343@live, Zenomo14981 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.