decode: proto 304 · 1961 stat syncs · 622 zone events · 813 soldier mappings · 6.11s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SilentViduus@live | 756▲ +15 | 51 | 17 | 5 | 8 | 4 | 3.00 | 1 | 4873 |
| myxa75@live | 416▲ +16 | 47 | 19 | 1 | 42 | 13 | 0.75 | 0 | 4108 |
| SHMOKEY826@psn ✗ | 1112▼ -0 | 58 | 31 | 0 | 13 | 4 | 2.15 | 1 | 3674 |
| EvilGalahad@live | 924▼ -0 | 27 | 9 | 2 | 0 | 9 | 0.57 | 0 | 2105 |
| gis_sig88@psn | 400 | 18 | 0 | 2 | 0 | 9 | 0.33 | 0 | 980 |
| justinwrey (AI) | — | 5 | 4 | 0 | 16 | 15 | 0.06 | 0 | 869 |
| fregg30 (AI) | — | 13 | 4 | 0 | 0 | 11 | 0.22 | 0 | 554 |
| Bigovice (AI) | — | 9 | 7 | 0 | 0 | 9 | 0.17 | 0 | 510 |
| guyyoung (AI) | — | 7 | 1 | 0 | 0 | 12 | 0.12 | 0 | 250 |
| wrighty3110 (AI) | — | 4 | 1 | 0 | 0 | 5 | 0.12 | 0 | 230 |
| hhottervittlach (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 44 |
| Nepo27720 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| haruna1434@psn | 1511▼ -0 | 117 | 9 | 0 | 22 | 5 | 5.85 | 0 | 5394 |
| TheRatBag693@live | 1710▼ -4 | 107 | 11 | 3 | 0 | 4 | 4.28 | 0 | 4893 |
| xPilott4ntex@live | 1271▼ -14 | 85 | 2 | 4 | 6 | 4 | 5.00 | 0 | 4091 |
| torachan19@psn | 1061▼ -17 | 60 | 2 | 3 | 0 | 6 | 2.50 | 0 | 3565 |
| aplenty565mint@psn | 1613▼ -4 | 74 | 3 | 1 | 10 | 8 | 1.37 | 0 | 3178 |
| wispy_scales2@psn | 552▼ -25 | 29 | 1 | 1 | 9 | 4 | 1.81 | 0 | 1628 |
| PainetoVTom (AI) | — | 14 | 2 | 0 | 0 | 4 | 0.58 | 0 | 532 |
| edgdnuln (AI) | — | 8 | 3 | 0 | 0 | 5 | 0.25 | 0 | 384 |
| baran129 (AI) | — | 8 | 2 | 0 | 0 | 4 | 0.31 | 0 | 300 |
| NenKiller47101 (AI) | — | 5 | 3 | 0 | 0 | 3 | 0.31 | 0 | 244 |
| cckar62270 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:11 | sector_1 | Axis | 2 | SilentViduus@live, SHMOKEY826@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.