decode: proto 304 · 2457 stat syncs · 884 zone events · 992 soldier mappings · 4.69s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| f4scits_killer | 1258▲ +8 | 142 | 32 | 2 | 3 | 4 | 5.26 | 0 | 7385 |
| zxci993 | 406▼ -106 | 132 | 25 | 1 | 0 | 11 | 2.24 | 0 | 5085 |
| Vitya6626@live | 1455▲ +2 | 114 | 33 | 1 | 0 | 12 | 1.87 | 0 | 5070 |
| Silver0806 (AI) | — | 28 | 17 | 2 | 36 | 7 | 0.76 | 0 | 2954 |
| BigEvil (AI) | — | 25 | 11 | 0 | 28 | 8 | 0.54 | 0 | 2138 |
| moveplon (AI) | — | 20 | 15 | 0 | 22 | 7 | 0.56 | 0 | 1894 |
| Neomented19289 (AI) | — | 28 | 17 | 0 | 0 | 6 | 0.82 | 0 | 1424 |
| sicktey81 (AI) | — | 17 | 5 | 0 | 0 | 5 | 0.59 | 0 | 910 |
| sunnycomeees (AI) | — | 18 | 9 | 0 | 0 | 7 | 0.50 | 0 | 904 |
| BallanQ (AI) | — | 17 | 5 | 0 | 6 | 6 | 0.47 | 0 | 792 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MotoN | 404▲ +4 | 110 | 67 | 1 | 1 | 15 | 1.29 | 1 | 6235 |
| WhiteSquad9793@live | 400 | 76 | 46 | 0 | 17 | 15 | 0.93 | 1 | 4942 |
| Macuana (AI) | — | 58 | 28 | 0 | 0 | 7 | 1.53 | 1 | 3865 |
| Eversing542z (AI) | — | 33 | 21 | 0 | 0 | 10 | 0.54 | 1 | 2130 |
| Digtey01 (AI) | — | 26 | 19 | 0 | 0 | 7 | 0.65 | 1 | 1875 |
| hellion (AI) | — | 27 | 9 | 0 | 18 | 7 | 0.61 | 0 | 1758 |
| joangatolan2 (AI) | — | 17 | 11 | 0 | 6 | 11 | 0.26 | 1 | 1514 |
| VictorTreeR (AI) | — | 16 | 10 | 0 | 0 | 7 | 0.36 | 1 | 1290 |
| TheRemit24509 (AI) | — | 13 | 5 | 0 | 4 | 7 | 0.28 | 1 | 1164 |
| Mafrik92397 (AI) | — | 13 | 7 | 1 | 0 | 7 | 0.31 | 1 | 1045 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:47 | sector_1_a | USSR | 18 | WhiteSquad9793@live, MotoN, Eversing542z, TheRemit24509, Macuana |
| 13:35 | sector_2_b | USSR | 8 | VictorTreeR, Mafrik92397, Digtey01, joangatolan2 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.