decode: proto 304 · 2509 stat syncs · 1032 zone events · 958 soldier mappings · 8.29s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| valeravp7575 | 1680▲ +61 | 171 | 81 | 1 | 0 | 7 | 4.89 | 0 | 8215 |
| bribri20042@live | 1114▲ +209 | 134 | 87 | 0 | 32 | 3 | 6.38 | 0 | 7859 |
| Alexandro141080 | 486▼ -0 | 71 | 32 | 0 | 0 | 4 | 3.38 | 0 | 3270 |
| zxc77647 (AI) | — | 35 | 25 | 1 | 0 | 7 | 0.88 | 0 | 2450 |
| Kowedgollen (AI) | — | 28 | 22 | 0 | 10 | 8 | 0.61 | 0 | 1966 |
| Notwei (AI) | — | 21 | 18 | 2 | 4 | 7 | 0.75 | 0 | 1914 |
| Brophon (AI) | — | 19 | 14 | 0 | 20 | 10 | 0.37 | 0 | 1810 |
| 6e8txgy3d (AI) | — | 18 | 15 | 0 | 20 | 8 | 0.44 | 0 | 1722 |
| Azumai1 (AI) | — | 25 | 16 | 0 | 0 | 8 | 0.57 | 0 | 1394 |
| beitle407 (AI) | — | 23 | 16 | 0 | 0 | 7 | 0.61 | 0 | 1310 |
| Waffine (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lu1ownica | 1964▼ -1 | 144 | 121 | 2 | 37 | 6 | 4.00 | 0 | 10287 |
| rhksxmfltm | 1139▼ -124 | 59 | 56 | 0 | 26 | 5 | 2.68 | 0 | 4739 |
| seredlosan (AI) | — | 21 | 18 | 0 | 32 | 10 | 0.42 | 1 | 2919 |
| panufunz001 (AI) | — | 25 | 23 | 1 | 4 | 12 | 0.34 | 0 | 1884 |
| laidbunny1 (AI) | — | 22 | 20 | 0 | 0 | 12 | 0.30 | 1 | 1795 |
| SaverMe (AI) | — | 19 | 17 | 0 | 12 | 10 | 0.33 | 0 | 1649 |
| handaysnabg (AI) | — | 24 | 17 | 0 | 0 | 10 | 0.43 | 0 | 1350 |
| manionosas (AI) | — | 21 | 15 | 0 | 0 | 11 | 0.34 | 0 | 1290 |
| PoWitty (AI) | — | 11 | 10 | 0 | 0 | 11 | 0.19 | 1 | 1125 |
| moveplon (AI) | — | 11 | 9 | 0 | 0 | 10 | 0.20 | 1 | 990 |
| olrance12 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:23 | sector_1_b | USSR | 16 | PoWitty, seredlosan, moveplon, laidbunny1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.