decode: proto 304 · 2705 stat syncs · 1002 zone events · 983 soldier mappings · 7.57s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| пончик703 | 1336▲ +119 | 54 | 34 | 1 | 31 | 15 | 0.95 | 0 | 4784 |
| steny#1 | 1143▲ +33 | 54 | 30 | 4 | 0 | 13 | 0.89 | 0 | 3945 |
| Kasparyan43 | 442▲ +24 | 38 | 30 | 2 | 13 | 7 | 0.93 | 1 | 3883 |
| sosiska#59 | 815▲ +6 | 23 | 9 | 6 | 22 | 4 | 1.77 | 0 | 3754 |
| Курган1 | 1314▲ +7 | 44 | 34 | 0 | 20 | 17 | 0.41 | 0 | 3646 |
| bulo4ka007 | 985▲ +6 | 48 | 25 | 1 | 0 | 10 | 0.69 | 0 | 3355 |
| rkurihara | 750▲ +4 | 37 | 28 | 0 | 13 | 10 | 0.80 | 0 | 3218 |
| Leha122333 | 400 | 37 | 11 | 4 | 5 | 5 | 1.42 | 0 | 3173 |
| Banfung ✗ | 1180▼ -14 | 41 | 28 | 1 | 0 | 7 | 1.11 | 1 | 2735 |
| Pilot__3p01t | 547▼ -24 | 10 | 5 | 0 | 0 | 10 | 0.18 | 2 | 1206 |
| MrBoyBoy (AI) | — | 2 | 1 | 0 | 0 | 5 | 0.08 | 0 | 130 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Chewbacca56 | 1312▲ +4 | 65 | 17 | 3 | 25 | 10 | 1.59 | 0 | 5952 |
| stakan#8 | 1560▲ +3 | 92 | 41 | 2 | 3 | 12 | 1.46 | 0 | 4704 |
| 进攻D点巴巴达涅 | 1738▲ +12 | 85 | 21 | 2 | 5 | 11 | 1.73 | 0 | 4368 |
| Извращенец | 1279▼ -1 | 65 | 13 | 2 | 9 | 7 | 1.71 | 0 | 4277 |
| sakai_jirou | 1050▼ -50 | 49 | 15 | 1 | 18 | 8 | 1.11 | 0 | 3757 |
| kuronek79 | 775▼ -225 | 50 | 23 | 1 | 1 | 11 | 0.77 | 0 | 2552 |
| 21CFR | 400▼ -28 | 40 | 7 | 2 | 3 | 7 | 1.25 | 0 | 2549 |
| StasyaCool@live | 624▼ -77 | 34 | 4 | 1 | 13 | 5 | 1.03 | 0 | 1686 |
| Himmelhund889325 ✗ | 400▲ +150 | 27 | 26 | 0 | 0 | 2 | 2.08 | 0 | 1630 |
| vegelius69 | 736▼ -17 | 13 | 6 | 0 | 14 | 0 | 2.60 | 0 | 966 |
| weasubdiy (AI) | — | 4 | 1 | 0 | 0 | 3 | 0.25 | 0 | 214 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:52 | sector_1 | Axis | 6 | Pilot__3p01t, Banfung |
| 12:34 | sector_2 | Axis | 8 | Pilot__3p01t, Kasparyan43 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.