decode: proto 304 · 2161 stat syncs · 0 zone events · 814 soldier mappings · 3.54s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HalfdanII3654@live | 554▲ +4 | 95 | 88 | 0 | 0 | 11 | 1.61 | 0 | 5845 |
| Flovt6904@live | 498▲ +7 | 45 | 35 | 1 | 31 | 9 | 1.29 | 0 | 4675 |
| ClassicZsUzSi@live | 731▼ -64 | 62 | 60 | 0 | 0 | 10 | 1.19 | 0 | 4451 |
| Roojeda@live | 1130▼ -22 | 63 | 58 | 1 | 0 | 9 | 1.19 | 0 | 4005 |
| c8gbm596oo (AI) | — | 14 | 11 | 0 | 62 | 6 | 0.45 | 0 | 3013 |
| Geong (AI) | — | 17 | 13 | 0 | 0 | 7 | 0.47 | 0 | 1188 |
| Youkiuzill (AI) | — | 15 | 15 | 0 | 0 | 9 | 0.31 | 0 | 1010 |
| Manyantan (AI) | — | 12 | 10 | 0 | 2 | 7 | 0.33 | 0 | 914 |
| Taps13874 (AI) | — | 12 | 11 | 0 | 0 | 9 | 0.26 | 0 | 903 |
| GangentDies (AI) | — | 12 | 12 | 0 | 0 | 6 | 0.44 | 0 | 875 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SepticEmu@live | 1256▲ +28 | 85 | 76 | 1 | 35 | 8 | 2.07 | 0 | 6634 |
| surfco123@live | 802▲ +24 | 94 | 79 | 0 | 0 | 7 | 3.03 | 0 | 5785 |
| Toivonkoivu@live | 1543▲ +26 | 73 | 60 | 0 | 23 | 5 | 2.43 | 0 | 5114 |
| Nameless598@live | 858▼ -142 | 38 | 28 | 4 | 0 | 4 | 1.36 | 0 | 2835 |
| npcm23@live | 723▼ -60 | 39 | 36 | 0 | 5 | 5 | 1.05 | 0 | 2453 |
| u4w7oc77sh (AI) | — | 26 | 14 | 0 | 14 | 7 | 0.74 | 0 | 1904 |
| Hones006 (AI) | — | 15 | 10 | 0 | 16 | 6 | 0.45 | 0 | 1378 |
| sillio12731 (AI) | — | 18 | 17 | 0 | 0 | 8 | 0.41 | 0 | 1134 |
| poorsekanatiim4 (AI) | — | 15 | 11 | 1 | 0 | 6 | 0.47 | 0 | 1070 |
| woofmeddla (AI) | — | 12 | 10 | 0 | 0 | 6 | 0.41 | 0 | 835 |
| nooblexbintom (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.43 | 0 | 0 |
| H4NID12922 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:28 | sector_1_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.