decode: proto 304 · 2133 stat syncs · 528 zone events · 818 soldier mappings · 5.23s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| nokland__S | 1616▲ +51 | 70 | 50 | 2 | 49 | 10 | 1.43 | 0 | 6130 |
| Alex7779067@live | 623▼ -2 | 47 | 44 | 0 | 0 | 1 | 9.40 | 0 | 3478 |
| DoctorLivsi_1986 ✗ | 1093▼ -30 | 26 | 14 | 1 | 44 | 4 | 1.37 | 1 | 3263 |
| Pabloo#11 | 1417▼ -10 | 35 | 25 | 3 | 0 | 15 | 0.47 | 1 | 3001 |
| aleksandr_korbac | 400 | 28 | 20 | 0 | 0 | 11 | 1.27 | 0 | 1466 |
| mishcing123 | 400 | 25 | 5 | 2 | 0 | 7 | 0.64 | 0 | 1345 |
| ardaatan02#1 | 400 | 17 | 12 | 0 | 5 | 5 | 0.71 | 0 | 1295 |
| NotsP (AI) | — | 7 | 3 | 0 | 14 | 12 | 0.11 | 1 | 1143 |
| TashkentChanlove ✗ | 1452▼ -25 | 10 | 8 | 0 | 1 | 3 | 0.56 | 1 | 1054 |
| Smikiz ✗ | — | 7 | 7 | 0 | 0 | 2 | 0.58 | 0 | 420 |
| Boogey_man34 ✗ | — | 0 | 0 | 1 | 0 | 1 | 0.00 | 0 | 400 |
| jazz98 (AI) | — | 1 | 0 | 0 | 8 | 6 | 0.03 | 0 | 334 |
| Quick11062 (AI) | — | 4 | 4 | 0 | 0 | 12 | 0.06 | 0 | 280 |
| LKROY80599 (AI) | — | 5 | 2 | 0 | 0 | 11 | 0.09 | 0 | 270 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 11111111111111#4 | 632▲ +12 | 67 | 11 | 2 | 0 | 4 | 3.94 | 0 | 3777 |
| 芙蘭朵露_斯卡雷特#1 | 894▲ +48 | 80 | 22 | 1 | 0 | 4 | 3.20 | 0 | 3540 |
| ALAN_SKYWALKER | 440▲ +0 | 53 | 15 | 0 | 23 | 7 | 1.20 | 0 | 2944 |
| Aeez#1 | 1060▲ +32 | 49 | 11 | 2 | 0 | 4 | 2.88 | 0 | 2495 |
| mikotkotovich | 1045▲ +2 | 41 | 11 | 0 | 25 | 6 | 1.17 | 0 | 2421 |
| yozik1 | 1383▲ +22 | 40 | 18 | 2 | 0 | 9 | 0.89 | 0 | 2245 |
| ViliB9685@live | 400▼ -24 | 19 | 10 | 0 | 22 | 8 | 0.40 | 0 | 1516 |
| lbr2462 | 400 | 33 | 6 | 0 | 1 | 3 | 2.75 | 0 | 1454 |
| bobastrus | 400 | 16 | 3 | 0 | 0 | 1 | 3.20 | 0 | 865 |
| Yashans22 | 996▲ +1 | 70 | 0 | 1 | 0 | 0 | 1.84 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:34 | sector_1_a | Axis | 13 | DoctorLivsi_1986, TashkentChanlove, Pabloo#11, NotsP |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.