decode: proto 304 · 2284 stat syncs · 0 zone events · 874 soldier mappings · 5.35s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| humorous_prize5@psn | 400 | 93 | 80 | 0 | 0 | 11 | 1.43 | 0 | 6623 |
| TangyScroll2824@live | 830▲ +20 | 42 | 20 | 1 | 55 | 5 | 1.35 | 0 | 4542 |
| eaderjay@psn | 540▼ -6 | 59 | 46 | 1 | 0 | 2 | 6.56 | 0 | 4384 |
| luboyra123 (AI) | — | 35 | 25 | 2 | 0 | 9 | 0.71 | 0 | 2828 |
| Chocochan31 (AI) | — | 34 | 19 | 0 | 4 | 10 | 0.61 | 0 | 2589 |
| Guszabulee (AI) | — | 29 | 15 | 0 | 0 | 7 | 0.71 | 0 | 2550 |
| Ninjastato9 (AI) | — | 31 | 23 | 0 | 0 | 8 | 0.66 | 0 | 2113 |
| vadykongjae (AI) | — | 37 | 16 | 0 | 8 | 8 | 0.84 | 0 | 2112 |
| Crispias73723 (AI) | — | 35 | 14 | 0 | 0 | 7 | 0.83 | 0 | 1698 |
| Xzor85194 (AI) | — | 3 | 2 | 0 | 0 | 4 | 0.14 | 0 | 283 |
| Karllya31198 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| benchracerX2@live | 1259▲ +3 | 85 | 62 | 0 | 66 | 6 | 2.02 | 0 | 5130 |
| rising_festival7@psn | 1337▲ +9 | 79 | 31 | 2 | 29 | 6 | 1.93 | 0 | 4822 |
| Cristisa (AI) | — | 35 | 13 | 1 | 2 | 6 | 0.85 | 0 | 1728 |
| egdmam (AI) | — | 36 | 18 | 0 | 0 | 7 | 1.00 | 0 | 1670 |
| alangnecollo (AI) | — | 27 | 10 | 0 | 10 | 8 | 0.52 | 0 | 1632 |
| Operochx (AI) | — | 26 | 14 | 0 | 0 | 4 | 1.13 | 0 | 1560 |
| Players1 (AI) | — | 34 | 10 | 0 | 0 | 7 | 0.85 | 0 | 1498 |
| Kyophito (AI) | — | 20 | 12 | 0 | 8 | 10 | 0.35 | 0 | 1419 |
| CurnesS (AI) | — | 22 | 11 | 0 | 0 | 5 | 0.88 | 0 | 1265 |
| QuesenNoota (AI) | — | 23 | 2 | 0 | 6 | 8 | 0.52 | 0 | 1074 |
| a1339316985 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:34 | sector_1 | Japan | 0 | |
| 6:10 | sector_1 | Japan | 0 | |
| 11:12 | sector_2 | Japan | 0 | |
| 18:53 | sector_2 | Japan | 0 | |
| 23:07 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.