decode: proto 304 · 2952 stat syncs · 0 zone events · 1186 soldier mappings · 6.4s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jsiokos@psn | 697▲ +18 | 172 | 92 | 1 | 0 | 4 | 10.75 | 0 | 10820 |
| ratoncid24@psn | 1254▲ +36 | 140 | 72 | 4 | 0 | 11 | 3.26 | 0 | 8215 |
| coperPick (AI) | — | 59 | 32 | 0 | 2 | 10 | 1.11 | 0 | 2936 |
| DJBman (AI) | — | 38 | 27 | 0 | 4 | 11 | 0.58 | 0 | 2804 |
| YonWannyMeZ (AI) | — | 43 | 34 | 0 | 2 | 8 | 0.98 | 0 | 2524 |
| Nova19098 (AI) | — | 37 | 22 | 0 | 2 | 7 | 0.97 | 0 | 2386 |
| ladardy1102 (AI) | — | 33 | 21 | 0 | 16 | 10 | 0.60 | 0 | 2342 |
| gotonbm (AI) | — | 44 | 27 | 0 | 0 | 11 | 0.71 | 0 | 2274 |
| 7b2teataj (AI) | — | 39 | 24 | 0 | 0 | 10 | 0.74 | 0 | 2164 |
| sato-ak@psn | 703▼ -7 | 32 | 5 | 0 | 13 | 4 | 1.52 | 0 | 1689 |
| altycsgood81 (AI) | — | 10 | 8 | 0 | 6 | 1 | 1.11 | 0 | 834 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ITS_El_Diablo__@psn | 1335▲ +4 | 105 | 74 | 2 | 36 | 7 | 2.39 | 0 | 8278 |
| idylands@psn | 1331▼ -31 | 82 | 57 | 2 | 3 | 9 | 1.46 | 0 | 6686 |
| guyajo33970 (AI) | — | 33 | 26 | 0 | 30 | 12 | 0.53 | 0 | 3438 |
| amelivan420 (AI) | — | 31 | 25 | 0 | 32 | 15 | 0.37 | 0 | 3119 |
| dargonny (AI) | — | 51 | 39 | 0 | 0 | 13 | 0.71 | 0 | 3075 |
| ww9son14 (AI) | — | 34 | 24 | 1 | 0 | 11 | 0.54 | 0 | 2748 |
| Goofel8811 (AI) | — | 37 | 31 | 0 | 0 | 14 | 0.49 | 0 | 2718 |
| lysson001 (AI) | — | 13 | 10 | 0 | 26 | 11 | 0.21 | 0 | 2274 |
| LehardBrash (AI) | — | 35 | 27 | 0 | 0 | 14 | 0.42 | 0 | 2043 |
| GodSilva (AI) | — | 32 | 12 | 0 | 10 | 12 | 0.52 | 0 | 1938 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:21 | sector_1 | Axis | 0 | |
| 14:55 | sector_1 | Axis | 0 | |
| 23:14 | sector_2 | Axis | 0 | |
| 28:02 | sector_3 | Axis | 0 | |
| 28:16 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.