decode: proto 304 · 2029 stat syncs · 0 zone events · 766 soldier mappings · 3.27s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TheTopFolf04@live | 1069▼ -29 | 50 | 38 | 1 | 1 | 7 | 2.63 | 0 | 5259 |
| lEftY9174@live | 713▼ -9 | 68 | 42 | 2 | 0 | 1 | 17.00 | 0 | 5165 |
| reazuhpd (AI) | — | 36 | 28 | 0 | 0 | 5 | 1.24 | 0 | 2601 |
| GUCRICK (AI) | — | 32 | 17 | 0 | 8 | 8 | 0.70 | 0 | 2387 |
| jojoxoshi (AI) | — | 35 | 26 | 0 | 0 | 8 | 0.92 | 0 | 2330 |
| Gosv11396 (AI) | — | 33 | 18 | 0 | 14 | 8 | 0.72 | 0 | 2329 |
| yulama (AI) | — | 34 | 15 | 0 | 0 | 8 | 0.74 | 0 | 1990 |
| Kyophito (AI) | — | 23 | 15 | 0 | 10 | 9 | 0.49 | 0 | 1772 |
| ng1511 (AI) | — | 27 | 19 | 0 | 0 | 9 | 0.54 | 0 | 1500 |
| WODDanico (AI) | — | 10 | 7 | 0 | 0 | 3 | 0.48 | 0 | 643 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Curry30Cooks@live | 798▼ -9 | 71 | 36 | 1 | 0 | 6 | 2.54 | 0 | 3480 |
| Infinitatik (AI) | — | 34 | 25 | 0 | 14 | 9 | 0.71 | 0 | 2304 |
| a141596 (AI) | — | 32 | 16 | 1 | 0 | 6 | 0.97 | 0 | 2260 |
| pedayanGERTB (AI) | — | 25 | 16 | 0 | 16 | 7 | 0.62 | 0 | 2028 |
| Reitehallor (AI) | — | 36 | 21 | 0 | 6 | 8 | 0.84 | 0 | 2023 |
| ao6mnx62g (AI) | — | 29 | 19 | 0 | 6 | 5 | 1.12 | 0 | 1978 |
| PIGONBUBE (AI) | — | 30 | 16 | 0 | 4 | 7 | 0.77 | 0 | 1784 |
| SlimaiSSCOOTAN (AI) | — | 23 | 19 | 0 | 0 | 5 | 0.79 | 0 | 1676 |
| krimtan (AI) | — | 31 | 15 | 0 | 0 | 7 | 0.86 | 0 | 1455 |
| thepopo153 (AI) | — | 18 | 6 | 0 | 4 | 6 | 0.50 | 0 | 1048 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:33 | sector_1 | USSR | 0 | |
| 8:54 | sector_2 | USSR | 0 | |
| 11:29 | sector_2 | USSR | 0 | |
| 17:35 | sector_3 | USSR | 0 | |
| 21:24 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.