decode: proto 304 · 2406 stat syncs · 362 zone events · 935 soldier mappings · 7.8s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 魔改59上天了 | 653▼ -0 | 32 | 2 | 7 | 4 | 3 | 4.00 | 0 | 5506 |
| Bluearchive | 2202▲ +10 | 98 | 13 | 1 | 21 | 7 | 2.97 | 0 | 5297 |
| Jamjam9277@live | 609▼ -5 | 52 | 4 | 3 | 3 | 6 | 2.00 | 0 | 3855 |
| 嘻嘻可以和解吗 | 1529▼ -3 | 69 | 23 | 1 | 0 | 10 | 1.19 | 0 | 3356 |
| vgdenko | 823▼ -4 | 58 | 0 | 4 | 8 | 9 | 1.29 | 0 | 3148 |
| vave_gase | 400 | 32 | 7 | 3 | 0 | 5 | 1.33 | 0 | 3043 |
| Tema1245 | 1068▼ -5 | 60 | 13 | 0 | 0 | 9 | 0.91 | 0 | 2725 |
| NeZorFR | 1057▼ -47 | 55 | 15 | 0 | 6 | 5 | 1.96 | 0 | 2451 |
| смертьфашистам | 400 | 42 | 12 | 1 | 6 | 7 | 0.93 | 0 | 2228 |
| ГаврюшаЖаба | 532▼ -201 | 31 | 1 | 0 | 7 | 6 | 1.03 | 0 | 1437 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PAPALSA | 429▲ +27 | 87 | 42 | 1 | 0 | 15 | 0.99 | 0 | 4820 |
| Andauuu | 1113▼ -4 | 19 | 1 | 10 | 5 | 4 | 1.46 | 0 | 4072 |
| Wispy52 | 745▲ +18 | 35 | 18 | 0 | 34 | 14 | 0.39 | 1 | 3301 |
| ChairmanDelta@live | 1775▲ +22 | 34 | 14 | 3 | 28 | 8 | 0.89 | 0 | 3198 |
| tirlipimpon ✗ | 400▲ +150 | 48 | 11 | 1 | 12 | 6 | 1.41 | 0 | 2518 |
| Lippewpewpew ✗ | 1136▼ -4 | 44 | 16 | 1 | 2 | 9 | 1.19 | 0 | 2420 |
| Sergeantmajor | 801▲ +2 | 29 | 10 | 1 | 16 | 13 | 0.36 | 0 | 2012 |
| isotonic_kelp2 | 400 | 29 | 10 | 1 | 0 | 10 | 0.50 | 0 | 1980 |
| PrivateKryten | 513▲ +2 | 21 | 8 | 1 | 15 | 6 | 0.64 | 0 | 1792 |
| doantrongphuc200 ✗ | 641▼ -29 | 13 | 1 | 0 | 2 | 5 | 0.54 | 0 | 528 |
| Buddog90170 (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 30 |
| InShotNiny (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.10 | 0 | 30 |
| HOTTER9427 (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 20 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:32 | sector_1_c | Western Allies | 1 | Wispy52 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.