decode: proto 304 · 2237 stat syncs · 892 zone events · 919 soldier mappings · 3.55s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ghoul_runner9008@psn | 914▲ +30 | 126 | 47 | 2 | 10 | 3 | 7.88 | 0 | 7590 |
| cool-quilt0@psn | 1228▲ +1 | 99 | 31 | 2 | 3 | 5 | 6.19 | 0 | 6624 |
| Aidan20574@psn | 919▼ -81 | 118 | 47 | 0 | 0 | 9 | 2.03 | 0 | 5120 |
| ChingColco (AI) | — | 37 | 23 | 0 | 22 | 6 | 0.95 | 0 | 2674 |
| Zestee-Cee@psn | 722▼ -254 | 35 | 16 | 1 | 5 | 3 | 2.50 | 0 | 2152 |
| jellian11 (AI) | — | 28 | 19 | 0 | 6 | 6 | 0.82 | 0 | 1948 |
| pokenfermie (AI) | — | 22 | 15 | 0 | 18 | 4 | 1.05 | 0 | 1918 |
| Marcist49270 (AI) | — | 39 | 13 | 0 | 2 | 6 | 1.22 | 0 | 1722 |
| SzyHSWEN (AI) | — | 33 | 14 | 0 | 0 | 7 | 0.80 | 0 | 1550 |
| darii001 (AI) | — | 26 | 7 | 0 | 2 | 8 | 0.63 | 0 | 1209 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ChillFactory13@psn | 533▲ +27 | 41 | 26 | 1 | 0 | 10 | 0.71 | 2 | 3150 |
| jonedo (AI) | — | 40 | 21 | 0 | 4 | 12 | 0.60 | 1 | 2579 |
| rognornik1609 (AI) | — | 35 | 21 | 0 | 20 | 12 | 0.48 | 0 | 2574 |
| unaticolle (AI) | — | 33 | 23 | 0 | 6 | 12 | 0.52 | 1 | 2573 |
| WILKONERE (AI) | — | 32 | 19 | 1 | 0 | 13 | 0.44 | 1 | 2445 |
| TV001 (AI) | — | 40 | 32 | 0 | 0 | 11 | 0.66 | 0 | 2260 |
| MinhDod (AI) | — | 23 | 12 | 1 | 12 | 9 | 0.48 | 1 | 2209 |
| KOLR (AI) | — | 21 | 7 | 0 | 10 | 8 | 0.48 | 1 | 1473 |
| steeek (AI) | — | 22 | 8 | 0 | 0 | 10 | 0.40 | 1 | 1305 |
| wilful_winger1@psn ✗ | 400▲ +150 | 10 | 0 | 3 | 0 | 3 | 3.33 | 0 | 1180 |
| Tibsto71840 (AI) | — | 7 | 7 | 0 | 2 | 3 | 0.44 | 0 | 584 |
| yanineko4649@psn ✗ | — | 2 | 2 | 0 | 0 | 3 | 0.33 | 0 | 120 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:34 | sector_1_a | Western Allies | 6 | ChillFactory13@psn, WILKONERE, unaticolle |
| 18:10 | sector_2_a | Western Allies | 10 | ChillFactory13@psn, MinhDod, jonedo, steeek, KOLR |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.