decode: proto 304 · 3459 stat syncs · 842 zone events · 1258 soldier mappings · 8.83s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lenkovs125 | 1678▼ -10 | 67 | 23 | 8 | 12 | 7 | 1.97 | 2 | 7241 |
| kor돌격앞으로 | 1384▼ -2 | 77 | 21 | 5 | 25 | 16 | 1.12 | 1 | 6973 |
| 静かな風 | 1432▼ -61 | 113 | 24 | 6 | 36 | 16 | 1.30 | 0 | 6914 |
| qwerty113224 | 1255▼ -10 | 90 | 40 | 3 | 14 | 15 | 1.12 | 3 | 6625 |
| 大明起重机 | 1700▼ -37 | 63 | 24 | 2 | 6 | 12 | 0.84 | 1 | 4369 |
| ЛЕХАКАМАЗ | 402▼ -47 | 35 | 20 | 0 | 24 | 16 | 0.42 | 1 | 4184 |
| Shumaher#2 | 400▼ -408 | 54 | 26 | 1 | 0 | 16 | 0.68 | 1 | 3520 |
| McJuri | 1446▼ -30 | 39 | 18 | 0 | 20 | 9 | 0.72 | 1 | 3498 |
| XushHuk | 400▼ -24 | 33 | 18 | 5 | 0 | 9 | 0.73 | 0 | 3300 |
| StrawLotus59118@live | 400 | 6 | 1 | 0 | 4 | 6 | 0.25 | 0 | 241 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ss123456007 | 1138▲ +54 | 90 | 19 | 7 | 0 | 11 | 1.41 | 0 | 6141 |
| Извращенец | 1290▲ +18 | 48 | 13 | 6 | 10 | 13 | 0.76 | 0 | 4811 |
| Toskle | 1467▲ +257 | 86 | 28 | 0 | 4 | 10 | 1.79 | 0 | 4286 |
| zxh0422 | 1286▲ +286 | 50 | 11 | 4 | 7 | 12 | 0.78 | 0 | 3195 |
| ASROWERT | 634▲ +35 | 68 | 28 | 0 | 2 | 13 | 0.72 | 0 | 3118 |
| coldat26 | 402▲ +2 | 55 | 8 | 2 | 9 | 5 | 1.72 | 0 | 2963 |
| artit#1 | 1503▲ +8 | 40 | 13 | 1 | 27 | 10 | 0.95 | 0 | 2376 |
| fuhua123 | 913▲ +25 | 28 | 13 | 1 | 13 | 17 | 0.29 | 0 | 2103 |
| samueldeg ✗ | 400▲ +150 | 27 | 6 | 0 | 0 | 7 | 0.77 | 0 | 1605 |
| Iponator14 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 4 |
| Abrator | 1363▲ +363 | 132 | 0 | 7 | 0 | 0 | 2.54 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:05 | sector_1_a | Axis | 6 | qwerty113224, lenkovs125, ЛЕХАКАМАЗ, Shumaher#2 |
| 10:47 | sector_2_b | Axis | 6 | McJuri, kor돌격앞으로 |
| 16:12 | sector_3_a | Axis | 2 | qwerty113224, 大明起重机 |
| 20:36 | sector_4_b | Axis | 4 | qwerty113224, lenkovs125 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.