decode: proto 304 · 1896 stat syncs · 0 zone events · 715 soldier mappings · 3.86s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IП_ΛПI_Y | 1460▲ +32 | 51 | 31 | 1 | 3 | 4 | 2.43 | 0 | 3459 |
| MHavoc@live | 1179▲ +104 | 40 | 21 | 0 | 25 | 5 | 1.25 | 0 | 2992 |
| Stane113 | 1494▲ +18 | 54 | 23 | 1 | 1 | 10 | 1.10 | 0 | 2474 |
| Грахл | 1368▲ +63 | 36 | 11 | 1 | 11 | 6 | 1.12 | 0 | 2284 |
| igorterehov1994 | 847▲ +26 | 30 | 18 | 0 | 0 | 9 | 0.55 | 0 | 1700 |
| Yudzhin99 | 1026▼ -14 | 6 | 4 | 0 | 28 | 9 | 0.14 | 0 | 1114 |
| tovengers_6562 | 535▼ -7 | 14 | 5 | 1 | 0 | 4 | 0.58 | 0 | 990 |
| GRIVLALEX | 400 | 18 | 1 | 1 | 0 | 7 | 0.39 | 0 | 940 |
| HREN_NAHREN ✗ | 400▲ +150 | 17 | 2 | 0 | 0 | 1 | 2.83 | 0 | 715 |
| JGBYRTV30175 (AI) | — | 8 | 2 | 0 | 4 | 4 | 0.35 | 0 | 448 |
| ShadedJake@live | 1071▼ -4 | 5 | 1 | 0 | 0 | 4 | 0.31 | 0 | 250 |
| Falli1944 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 枫晓萧汐 | 1709▲ +4 | 83 | 31 | 0 | 12 | 6 | 1.98 | 0 | 4711 |
| 浮生醉清棠花暗吟 | 1690▼ -16 | 56 | 28 | 1 | 1 | 8 | 0.88 | 0 | 3030 |
| Tmwuyu | 1513▲ +0 | 38 | 20 | 1 | 17 | 5 | 0.90 | 0 | 2930 |
| SunLi | 1466▼ -2 | 35 | 10 | 1 | 10 | 5 | 1.46 | 0 | 2831 |
| Tatuatoru_82 | 1374▼ -12 | 40 | 17 | 0 | 1 | 6 | 1.14 | 0 | 2464 |
| Rem22D1 | 646▼ -70 | 10 | 6 | 2 | 1 | 3 | 0.71 | 0 | 2270 |
| Pagotelis@live | 1329▼ -22 | 24 | 12 | 1 | 10 | 7 | 0.53 | 0 | 2032 |
| 兔兔抱枕丶 | 1276▼ -33 | 31 | 15 | 0 | 0 | 3 | 2.07 | 0 | 1665 |
| horned-socket2@psn | 400▼ -41 | 19 | 5 | 1 | 0 | 3 | 1.19 | 0 | 1375 |
| Weisser_Michael | 563▼ -46 | 6 | 1 | 1 | 4 | 0 | 6.00 | 0 | 836 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:33 | sector_1_a | Axis | 0 | |
| 3:18 | sector_1_a | Axis | 0 | |
| 4:58 | sector_2_a | Axis | 0 | |
| 10:53 | sector_2_a | Axis | 0 | |
| 14:26 | sector_3_a | Axis | 0 | |
| 15:04 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.