decode: proto 304 · 2982 stat syncs · 742 zone events · 1059 soldier mappings · 5.26s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| S_W_A_T7706 | 1676▲ +30 | 84 | 4 | 4 | 59 | 11 | 2.05 | 0 | 5140 |
| liampalima184 | 1532▲ +28 | 79 | 45 | 2 | 10 | 12 | 1.08 | 0 | 4972 |
| Mmatissepro15 | 427▲ +27 | 72 | 27 | 3 | 0 | 12 | 1.22 | 0 | 3847 |
| Antaros#2 | 888▼ -4 | 34 | 28 | 0 | 56 | 7 | 0.68 | 0 | 3728 |
| PVT_PARTS#6 | 1019▲ +16 | 45 | 23 | 3 | 0 | 14 | 1.00 | 0 | 3690 |
| Herbz4201 | 1111▲ +111 | 53 | 7 | 3 | 1 | 9 | 1.26 | 0 | 3469 |
| Remiz7@psn | 623▲ +72 | 53 | 8 | 1 | 20 | 10 | 1.32 | 0 | 2828 |
| jnjtoasty | 565▼ -6 | 58 | 19 | 0 | 11 | 9 | 0.89 | 0 | 2636 |
| nut#34 | 926▼ -6 | 36 | 7 | 0 | 0 | 8 | 1.00 | 0 | 1811 |
| DontDealTheSeal | 741▼ -13 | 19 | 5 | 1 | 72 | 8 | 0.51 | 0 | 1728 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 10gnocide | 1280▲ +17 | 85 | 64 | 0 | 0 | 15 | 1.18 | 2 | 6212 |
| vadimdidak | 917▼ -7 | 67 | 45 | 3 | 0 | 12 | 1.20 | 1 | 5252 |
| bob0110dave | 1283▲ +12 | 62 | 13 | 0 | 50 | 7 | 1.55 | 0 | 4249 |
| VizeliusDF | 984▲ +79 | 49 | 15 | 5 | 14 | 8 | 1.48 | 1 | 4159 |
| atahiti | 1283▼ -9 | 66 | 36 | 0 | 0 | 12 | 0.82 | 1 | 3958 |
| KurtKnispelchen | 1108▼ -16 | 60 | 29 | 1 | 0 | 13 | 0.98 | 0 | 3568 |
| Stark201 | 603▼ -95 | 20 | 11 | 4 | 0 | 4 | 1.18 | 0 | 3549 |
| tztrtzuh | 958▼ -2 | 32 | 9 | 0 | 16 | 11 | 0.44 | 2 | 2815 |
| Todel1288@psn | 400 | 20 | 9 | 0 | 0 | 10 | 0.47 | 1 | 1325 |
| strangesoldier99 | 400 | 14 | 3 | 0 | 0 | 13 | 0.23 | 0 | 790 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:40 | sector_1 | Western Allies | 1 | atahiti |
| 9:48 | sector_2_b | Western Allies | 4 | Todel1288@psn, VizeliusDF, 10gnocide, tztrtzuh |
| 16:53 | sector_3_c | Western Allies | 8 | 10gnocide, vadimdidak, tztrtzuh |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.