decode: proto 304 · 3224 stat syncs · 0 zone events · 1213 soldier mappings · 5.94s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SpanglyBell2490@live | 885▼ -14 | 73 | 57 | 2 | 13 | 10 | 1.43 | 0 | 5329 |
| DLICAKIBRUNST (AI) | — | 54 | 41 | 1 | 36 | 14 | 0.75 | 0 | 4623 |
| MonkoleXx (AI) | — | 52 | 41 | 1 | 0 | 12 | 0.78 | 0 | 4527 |
| Maisteri6326@live | 400 | 84 | 34 | 1 | 0 | 4 | 3.50 | 0 | 4110 |
| Tisleb (AI) | — | 49 | 28 | 0 | 20 | 14 | 0.61 | 0 | 3579 |
| jameser65470 (AI) | — | 39 | 32 | 1 | 24 | 12 | 0.65 | 0 | 3572 |
| booterman20040 (AI) | — | 41 | 27 | 1 | 0 | 15 | 0.49 | 0 | 3225 |
| kongbodgode (AI) | — | 35 | 23 | 0 | 36 | 13 | 0.54 | 0 | 3154 |
| KillaBean (AI) | — | 48 | 31 | 0 | 0 | 13 | 0.73 | 0 | 3126 |
| Moneylord (AI) | — | 47 | 28 | 1 | 0 | 13 | 0.70 | 0 | 3012 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GamerMatej33@live | 1132▲ +28 | 143 | 53 | 1 | 9 | 9 | 3.18 | 0 | 7978 |
| clone4r2d2@live | 474▲ +74 | 127 | 79 | 1 | 11 | 6 | 2.95 | 0 | 7480 |
| MikeSlither2011@live | 1046▲ +1 | 105 | 41 | 3 | 28 | 14 | 1.17 | 0 | 6017 |
| okma19995 (AI) | — | 41 | 26 | 0 | 24 | 6 | 1.14 | 0 | 2980 |
| falkJey (AI) | — | 47 | 30 | 1 | 0 | 10 | 0.89 | 0 | 2964 |
| Damily (AI) | — | 39 | 28 | 0 | 10 | 12 | 0.60 | 0 | 2564 |
| Wolf101 (AI) | — | 26 | 15 | 0 | 14 | 8 | 0.57 | 0 | 2208 |
| Bowboy1812 (AI) | — | 34 | 17 | 0 | 0 | 9 | 0.77 | 0 | 1635 |
| DanzekPetra (AI) | — | 29 | 16 | 0 | 0 | 9 | 0.58 | 0 | 1594 |
| GariDI (AI) | — | 24 | 12 | 0 | 0 | 10 | 0.45 | 0 | 1208 |
| DeadC1298 (AI) | — | 6 | 0 | 0 | 0 | 0 | 1.20 | 0 | 0 |
| Xians236 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:10 | sector_1 | USSR | 0 | |
| 21:21 | sector_2 | USSR | 0 | |
| 21:50 | sector_2 | USSR | 0 | |
| 27:28 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.