decode: proto 304 · 2592 stat syncs · 592 zone events · 983 soldier mappings · 8.98s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DARO2415 | 1301▲ +23 | 93 | 19 | 3 | 0 | 11 | 1.72 | 0 | 4860 |
| Illyanker | 1512▲ +11 | 61 | 13 | 4 | 17 | 7 | 1.45 | 0 | 4278 |
| Max19229008@live | 422▲ +22 | 62 | 10 | 5 | 14 | 10 | 1.51 | 0 | 3984 |
| Waffare | 663▲ +13 | 70 | 3 | 1 | 0 | 8 | 2.69 | 0 | 3657 |
| toyako-810@psn | 1418▼ -2 | 50 | 8 | 4 | 21 | 9 | 1.16 | 0 | 3485 |
| Preacher_211964 | 1246▲ +14 | 40 | 15 | 1 | 23 | 9 | 0.80 | 0 | 2922 |
| megadeth1988 | 1024▼ -5 | 38 | 19 | 0 | 23 | 8 | 0.93 | 0 | 2329 |
| Asmodei95 | 400▼ -1 | 32 | 14 | 0 | 0 | 8 | 0.70 | 0 | 1685 |
| IAVTBG@live | 400 | 26 | 11 | 0 | 0 | 11 | 0.41 | 0 | 1190 |
| Asbile35294 | 400 | 31 | 0 | 1 | 0 | 0 | 1.19 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Justwer21 | 975▼ -21 | 47 | 29 | 7 | 12 | 11 | 0.90 | 0 | 6625 |
| VCfox | 1988▲ +6 | 79 | 44 | 2 | 13 | 15 | 1.13 | 1 | 5229 |
| yMkAAAA | 1065▲ +2 | 61 | 34 | 2 | 1 | 10 | 1.17 | 0 | 4036 |
| DYNAMAJK | 491▼ -13 | 35 | 20 | 2 | 3 | 8 | 1.00 | 1 | 3155 |
| Ivaneslsk | 524▲ +5 | 45 | 32 | 0 | 28 | 11 | 1.00 | 0 | 3071 |
| Rate_13 | 651▲ +2 | 43 | 17 | 0 | 12 | 13 | 0.74 | 0 | 2547 |
| xKossuhessUx_FI | 986▲ +3 | 40 | 20 | 0 | 13 | 7 | 0.93 | 0 | 2442 |
| tifoso_riunito@psn | 898▼ -16 | 22 | 9 | 2 | 4 | 9 | 0.40 | 0 | 1853 |
| hellCAT#1 | 400 | 28 | 9 | 0 | 0 | 9 | 0.49 | 1 | 1485 |
| ThyBroof | 614▼ -61 | 14 | 4 | 0 | 0 | 6 | 0.42 | 0 | 890 |
| Janzup (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| KingTaibiyd (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:16 | sector_1 | USSR | 6 | hellCAT#1, DYNAMAJK, VCfox |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.