decode: proto 304 · 1124 stat syncs · 0 zone events · 430 soldier mappings · 1.68s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BREACHeR | 1188▲ +80 | 46 | 12 | 1 | 0 | 4 | 2.56 | 0 | 2335 |
| sleckerlato_PL | 897▲ +35 | 37 | 4 | 1 | 0 | 3 | 6.17 | 0 | 2266 |
| IllegalLegalEgal | 1220▲ +18 | 29 | 8 | 0 | 0 | 6 | 1.38 | 0 | 1310 |
| Gyro___ | 1433▲ +10 | 17 | 16 | 0 | 51 | 4 | 0.55 | 0 | 1264 |
| LegioRomanus@psn | 479▼ -22 | 11 | 2 | 0 | 0 | 2 | 0.92 | 0 | 390 |
| WolfLover4312@psn | 583▼ -86 | 7 | 3 | 0 | 0 | 6 | 0.29 | 0 | 390 |
| mondo-ritmico8@psn | 594▼ -82 | 8 | 3 | 0 | 0 | 7 | 0.30 | 0 | 370 |
| Alishahri5@psn | 507▼ -69 | 6 | 1 | 0 | 0 | 5 | 0.33 | 0 | 260 |
| Ha721@live | 400 | 4 | 3 | 0 | 0 | 5 | 0.19 | 0 | 230 |
| wonderful-dino74@psn | 400 | 3 | 1 | 0 | 0 | 4 | 0.16 | 0 | 215 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LUK343617 | 1722▲ +24 | 36 | 26 | 1 | 20 | 3 | 2.00 | 0 | 3262 |
| II-Conqueror-II | 1422▲ +45 | 29 | 12 | 0 | 27 | 6 | 0.83 | 0 | 2823 |
| VierDrog | 713▲ +21 | 19 | 15 | 1 | 0 | 4 | 1.06 | 0 | 2218 |
| kento-1945@psn | 464▲ +6 | 30 | 12 | 0 | 0 | 5 | 1.58 | 0 | 1403 |
| Barrell#1 | 622▲ +48 | 26 | 3 | 1 | 8 | 3 | 1.53 | 0 | 1277 |
| johnidatornic1 (AI) | — | 7 | 5 | 0 | 0 | 4 | 0.32 | 0 | 1022 |
| ButterOnToast657 | 417▲ +17 | 18 | 3 | 0 | 0 | 3 | 1.50 | 0 | 840 |
| SirBerkejem | 400 | 13 | 4 | 0 | 0 | 0 | 1.86 | 0 | 540 |
| BOOBASNIFFA | 400 | 5 | 3 | 0 | 0 | 3 | 0.50 | 0 | 240 |
| cofano-evidente9@psn ✗ | 400▲ +46 | 4 | 0 | 0 | 0 | 3 | 0.31 | 0 | 200 |
| DogDeSEman (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.10 | 0 | 86 |
| xXJunioRFyHXx ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:16 | sector_1 | Axis | 0 | |
| 3:31 | sector_1 | Axis | 0 | |
| 6:56 | sector_2 | Axis | 0 | |
| 8:46 | sector_3 | Axis | 0 | |
| 12:30 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.