decode: proto 304 · 2015 stat syncs · 0 zone events · 748 soldier mappings · 4.35s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 6Jl9Tb | 1172▲ +91 | 37 | 8 | 5 | 4 | 8 | 1.23 | 0 | 3583 |
| bogomilivanov686 | 1624▲ +3 | 36 | 14 | 0 | 32 | 9 | 0.49 | 0 | 2828 |
| Kopnys | 1180▼ -5 | 29 | 19 | 0 | 11 | 11 | 0.51 | 0 | 2720 |
| Bomber_InThe_Sky | 1492▲ +25 | 46 | 16 | 0 | 11 | 9 | 1.24 | 0 | 2607 |
| chenir | 1146▲ +143 | 52 | 10 | 2 | 0 | 16 | 1.16 | 0 | 2290 |
| immpossible | 1200▲ +200 | 29 | 14 | 2 | 12 | 6 | 1.04 | 0 | 1732 |
| SERG_13 | 857▼ -10 | 20 | 11 | 0 | 0 | 7 | 0.51 | 0 | 950 |
| Slavaiter@psn ✗ | 455▼ -5 | 11 | 7 | 0 | 8 | 9 | 0.24 | 0 | 818 |
| _BOBER_BRABUS_ | 932▼ -68 | 13 | 5 | 1 | 0 | 9 | 0.42 | 0 | 750 |
| V___XD | 931▼ -69 | 2 | 2 | 0 | 0 | 2 | 0.13 | 0 | 140 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Melkades_ | 1557▲ +3 | 87 | 39 | 3 | 0 | 9 | 2.35 | 0 | 5040 |
| Hujan_Debu | 1205▲ +3 | 23 | 11 | 4 | 23 | 5 | 0.74 | 0 | 4561 |
| Rubuska_for_V | 1905▲ +3 | 44 | 20 | 0 | 23 | 8 | 0.94 | 0 | 3365 |
| ManyRivera | 1507▲ +13 | 44 | 23 | 1 | 10 | 4 | 1.69 | 0 | 3284 |
| dester221 | 666▼ -19 | 42 | 23 | 3 | 3 | 5 | 1.75 | 0 | 3083 |
| DePosiT | 407▼ -26 | 26 | 10 | 3 | 0 | 3 | 1.53 | 0 | 3038 |
| wookee1432@live | 1458▼ -31 | 37 | 15 | 0 | 0 | 8 | 0.60 | 0 | 3023 |
| Immortal771 | 1017▼ -9 | 39 | 17 | 1 | 0 | 4 | 2.05 | 0 | 2608 |
| Broproduct | 1594▼ -19 | 40 | 16 | 0 | 0 | 2 | 3.33 | 0 | 2138 |
| eyupturnaa58 | 888▼ -39 | 14 | 5 | 0 | 20 | 3 | 0.82 | 0 | 1195 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:55 | sector_1 | Axis | 0 | |
| 3:03 | sector_1 | Axis | 0 | |
| 7:56 | sector_2 | Axis | 0 | |
| 10:49 | sector_3 | Axis | 0 | |
| 15:03 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.