decode: proto 304 · 1385 stat syncs · 486 zone events · 503 soldier mappings · 2.78s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Shuvan@live | — | 62 | 40 | 0 | 1 | 3 | 3.88 | 0 | 3920 |
| oea22246 (AI) | — | 17 | 10 | 0 | 8 | 6 | 0.59 | 0 | 1154 |
| jojoxoshi (AI) | — | 18 | 9 | 0 | 6 | 5 | 0.72 | 0 | 1074 |
| safapple (AI) | — | 15 | 9 | 0 | 0 | 5 | 0.56 | 0 | 1055 |
| w3u2jepmwp (AI) | — | 16 | 12 | 0 | 2 | 5 | 0.62 | 0 | 994 |
| maskat14111 (AI) | — | 13 | 7 | 0 | 0 | 5 | 0.57 | 0 | 860 |
| Lenn35113 (AI) | — | 11 | 2 | 0 | 4 | 4 | 0.52 | 0 | 829 |
| Baaon74690 (AI) | — | 16 | 6 | 0 | 0 | 6 | 0.55 | 0 | 760 |
| LaFuE14@live | — | 7 | 5 | 0 | 0 | 3 | 0.78 | 0 | 480 |
| exteymosa75632 (AI) | — | 6 | 2 | 0 | 0 | 4 | 0.27 | 0 | 315 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Adamwest695863@live | — | 82 | 59 | 2 | 4 | 4 | 3.15 | 2 | 5653 |
| Noob42318 (AI) | — | 16 | 12 | 0 | 8 | 2 | 1.45 | 2 | 2188 |
| Tanden96 (AI) | — | 23 | 8 | 0 | 8 | 4 | 0.88 | 1 | 1899 |
| aplayez (AI) | — | 25 | 13 | 0 | 0 | 4 | 1.00 | 1 | 1870 |
| kahunghang (AI) | — | 18 | 4 | 0 | 10 | 3 | 1.00 | 1 | 1649 |
| adarioulfanrung (AI) | — | 7 | 4 | 0 | 0 | 1 | 0.88 | 2 | 1265 |
| WillyReally (AI) | — | 11 | 6 | 0 | 0 | 4 | 0.50 | 1 | 1185 |
| Zheyan (AI) | — | 20 | 12 | 0 | 0 | 4 | 1.00 | 0 | 1115 |
| Pelyaky38867 (AI) | — | 11 | 3 | 0 | 0 | 3 | 0.69 | 1 | 780 |
| superforks (AI) | — | 10 | 6 | 0 | 2 | 3 | 0.62 | 0 | 709 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:45 | sector_3_c | Team 2 | 10 | Adamwest695863@live, Noob42318, WillyReally, kahunghang, adarioulfanrung |
| 6:52 | sector_2_a | Team 2 | 4 | Adamwest695863@live, Pelyaky38867 |
| 12:38 | sector_1_b | Team 2 | 13 | Noob42318, aplayez, Tanden96, adarioulfanrung |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.