decode: proto 304 · 2613 stat syncs · 0 zone events · 908 soldier mappings · 5.38s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| diman20201 | — | 86 | 71 | 0 | 0 | 14 | 1.76 | 0 | 5536 |
| Werp86 | — | 37 | 23 | 0 | 44 | 13 | 0.46 | 0 | 3942 |
| ve7erter14 | — | 53 | 42 | 0 | 0 | 10 | 0.90 | 0 | 3613 |
| florian_maurer68 | — | 34 | 30 | 0 | 0 | 11 | 0.58 | 0 | 2606 |
| Fox_zero | — | 40 | 23 | 0 | 8 | 3 | 3.33 | 0 | 2312 |
| ff08 | — | 34 | 21 | 1 | 0 | 7 | 0.89 | 0 | 2095 |
| amamito101 (AI) | — | 14 | 10 | 0 | 20 | 6 | 0.42 | 0 | 2022 |
| Nempu123 (AI) | — | 11 | 5 | 1 | 28 | 12 | 0.19 | 0 | 1865 |
| axial-lifeboat27@psn | — | 24 | 19 | 1 | 0 | 8 | 0.57 | 0 | 1810 |
| StartanYT ✗ | — | 19 | 15 | 0 | 0 | 6 | 0.83 | 0 | 1173 |
| LikobspainBE (AI) | — | 8 | 6 | 0 | 0 | 5 | 0.32 | 0 | 420 |
| ek_elesina@psn ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.17 | 0 | 173 |
| shabik1029 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gerdi#1 | — | 117 | 43 | 4 | 45 | 7 | 2.49 | 0 | 8461 |
| Mxmtku | — | 94 | 85 | 0 | 20 | 8 | 2.24 | 0 | 5889 |
| _Romalox_16 | — | 58 | 35 | 0 | 0 | 11 | 0.87 | 0 | 3150 |
| Muhl1ng | — | 24 | 15 | 1 | 76 | 3 | 1.71 | 0 | 2999 |
| corpse_lord@psn | — | 40 | 29 | 0 | 7 | 6 | 0.95 | 0 | 2524 |
| уцы#4 | — | 52 | 23 | 0 | 0 | 10 | 1.44 | 0 | 2470 |
| que#9 | — | 26 | 7 | 1 | 96 | 5 | 0.90 | 0 | 2110 |
| bashkirbad | — | 37 | 22 | 0 | 0 | 6 | 1.42 | 0 | 1870 |
| AttoLaSi (AI) | — | 13 | 10 | 0 | 18 | 6 | 0.36 | 0 | 1402 |
| TheJeyInfiest (AI) | — | 6 | 4 | 0 | 0 | 5 | 0.21 | 0 | 300 |
| FamilyHomeGame@psn ✗ | — | 3 | 0 | 0 | 0 | 2 | 0.38 | 0 | 140 |
| uazic121 ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 70 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:05 | sector_1 | USSR | 0 | |
| 9:00 | sector_1 | USSR | 0 | |
| 11:50 | sector_2 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.