decode: proto 304 · 2255 stat syncs · 1172 zone events · 891 soldier mappings · 4.82s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hysterical_pin6@psn | 841▲ +1 | 75 | 57 | 3 | 2 | 10 | 1.42 | 1 | 5337 |
| jimryannm@psn | 578▼ -10 | 36 | 27 | 1 | 0 | 6 | 1.29 | 0 | 2853 |
| Tristian (AI) | — | 34 | 20 | 0 | 26 | 10 | 0.61 | 0 | 2818 |
| Verloun0811 (AI) | — | 23 | 18 | 0 | 22 | 9 | 0.41 | 0 | 2193 |
| Gosv11396 (AI) | — | 24 | 16 | 0 | 20 | 9 | 0.46 | 0 | 2139 |
| asc5csgrzou (AI) | — | 25 | 18 | 0 | 18 | 11 | 0.44 | 0 | 2114 |
| NENLEUNER (AI) | — | 25 | 19 | 0 | 0 | 9 | 0.48 | 1 | 1935 |
| Lagusty (AI) | — | 28 | 17 | 1 | 0 | 9 | 0.55 | 0 | 1690 |
| DeadBoss (AI) | — | 26 | 14 | 0 | 0 | 10 | 0.46 | 0 | 1480 |
| GOND110 (AI) | — | 15 | 12 | 0 | 0 | 10 | 0.28 | 0 | 1075 |
| Cristian61102 (AI) | — | 6 | 0 | 0 | 0 | 0 | 1.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sidan446@psn | 1470▲ +16 | 120 | 95 | 1 | 93 | 4 | 4.44 | 0 | 8134 |
| sadogasima53@psn | 1114▼ -7 | 91 | 53 | 3 | 2 | 6 | 3.03 | 0 | 6059 |
| thealmighty_10@psn | 734▲ +2 | 80 | 64 | 0 | 0 | 3 | 5.00 | 0 | 4710 |
| OptoWott (AI) | — | 41 | 32 | 0 | 2 | 6 | 1.08 | 0 | 2579 |
| Maximion (AI) | — | 33 | 27 | 0 | 16 | 7 | 0.89 | 0 | 2470 |
| ViLine (AI) | — | 34 | 28 | 0 | 4 | 4 | 1.36 | 0 | 2178 |
| fdasts8p8h (AI) | — | 28 | 24 | 0 | 6 | 6 | 0.82 | 0 | 1912 |
| ChongNoob (AI) | — | 27 | 20 | 0 | 6 | 7 | 0.63 | 0 | 1708 |
| RedOfGamerHig (AI) | — | 26 | 19 | 0 | 0 | 6 | 0.81 | 0 | 1550 |
| Cossov74 (AI) | — | 27 | 21 | 0 | 0 | 6 | 0.87 | 0 | 1464 |
| k6gqd6h3uj (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| DogGene (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:37 | sector_1_a | Axis | 7 | hysterical_pin6@psn, NENLEUNER |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.