decode: proto 304 · 2003 stat syncs · 410 zone events · 802 soldier mappings · 5.11s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 赢了我就别输给生活 | 1354▼ -4 | 115 | 0 | 8 | 0 | 5 | 4.42 | 0 | 8128 |
| -III- | 2025▲ +0 | 103 | 0 | 4 | 45 | 7 | 2.94 | 0 | 5646 |
| PadawanXavier@live | 484▼ -3 | 58 | 5 | 1 | 0 | 1 | 7.25 | 0 | 3165 |
| sirapop_nong_a | 1598▲ +0 | 35 | 0 | 5 | 15 | 3 | 3.50 | 0 | 2498 |
| BuIIet | 1667 | 59 | 4 | 0 | 14 | 5 | 2.46 | 0 | 2453 |
| LiamLobster | 849▼ -21 | 42 | 9 | 1 | 2 | 4 | 1.45 | 0 | 2408 |
| KingRex1002 | 831▲ +3 | 48 | 3 | 0 | 14 | 3 | 2.82 | 0 | 2052 |
| jhondoe1403 | 400 | 38 | 0 | 2 | 8 | 4 | 1.90 | 0 | 1935 |
| GeneralWinter00 | 448▼ -7 | 7 | 4 | 0 | 32 | 2 | 0.50 | 0 | 1334 |
| kevinmoxey8 | 400 | 21 | 2 | 0 | 0 | 4 | 0.81 | 0 | 855 |
| netiasful (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Yupamondeee | 1674▲ +30 | 44 | 19 | 5 | 0 | 7 | 1.07 | 0 | 4005 |
| C_Fodder ✗ | 1502▼ -3 | 17 | 1 | 2 | 22 | 8 | 0.45 | 0 | 2005 |
| Artermus94055 | 1055▲ +55 | 37 | 18 | 0 | 0 | 9 | 0.84 | 0 | 1889 |
| Haifisch_Kokain | 400▲ +0 | 24 | 7 | 2 | 0 | 11 | 0.43 | 0 | 1720 |
| dukeoverlord4 | 415▲ +5 | 28 | 10 | 1 | 0 | 8 | 0.50 | 0 | 1433 |
| ITZnotCASON@live | 960▲ +3 | 17 | 8 | 0 | 1 | 4 | 0.94 | 0 | 919 |
| RKCX ✗ | — | 9 | 4 | 0 | 0 | 2 | 0.90 | 0 | 505 |
| Dinnerisre@live | 400 | 8 | 0 | 0 | 0 | 10 | 0.13 | 0 | 340 |
| 2z3010 (AI) | — | 6 | 0 | 0 | 0 | 13 | 0.08 | 0 | 190 |
| G4BZ_4200@psn ✗ | 1185▼ -2 | 4 | 1 | 0 | 3 | 5 | 0.17 | 0 | 164 |
| caecacoram ✗ | — | 4 | 0 | 0 | 0 | 3 | 0.33 | 0 | 135 |
| Foeezuang (AI) | — | 3 | 0 | 0 | 0 | 8 | 0.06 | 0 | 120 |
| HelVane (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.40 | 0 | 80 |
| Notadude50883 (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 30 |
| Saytor24113 (AI) | — | 6 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.