submachine gunThompson .30 cal SMG
BR 3·Allies·items/thompson_30_cal
Caliber7.62 mm
Hit power7.38.76
Damage by distance
| 10m | 100m | 200m | 300m | 400m | 500m | 1000m | 1500m |
|---|
| 7.38.76 | 5.696.83 | 4.65.52 | 3.654.38 | 2.923.5 | 2.262.72 | 0.660.79 | 0.290.35 |
Bullet speed560 m/sec
Rate of fire per minute850 shots/min977 shots/min
Reload time1.8 sec1.62 sec
Reload time (partial)1.8 sec
Vertical recoil53.347.97
Horizontal recoil11.7
Recoil direction0.31
Recoil vertical share82 %
ADS speed65 %
Recoil control70 %
Prone recoil80 %
Magazine20
Weight5.5 kg
Cartridge weight12.7 grams
Firing modesfull_auto, semi_auto
Shots deviation7059.5
Not shown in game — engine values
Recoil amount0.07
Shot frequency (shots/sec)14.17
Sight distance0.05
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.7
Bullet typeball
Effective distance (m)300
Hit power mult7.3
Bullet mass (kg)0.01
Max distance (m)500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)2 hits to 163.3m · 3 hits beyond2 hits to 245.5m · 3 hits beyond
One-shot headshotto 200mto 200m
Time to kill (by range, s)10m: 0.07, 50m: 0.07, 100m: 0.07, 200m: 0.1410m: 0.06, 50m: 0.06, 100m: 0.06, 200m: 0.06
Time to kill (with bullet flight at muzzle speed, s)10m: 0.09, 50m: 0.16, 100m: 0.25, 200m: 0.510m: 0.08, 50m: 0.15, 100m: 0.24, 200m: 0.42
Damage per second103.42142.72
Kills per magazine10
Magazine dump (s)1.411.23
Sustained DPS (with reload)45.4661.53
SpreadBase spread is 1.1× tighter than the median of 147 SMGs: 29 are tighter, 108 wider.
Roll Call dataKills1,147,662
Users24,727
Matches seen180,711
BR 3 matches26,774
BR 4 matches10,348
BR 5 matches31,992