decode: proto 304 · 1605 stat syncs · 0 zone events · 629 soldier mappings · 3.98s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ruchliwy-baran@psn | 1568▲ +2 | 54 | 22 | 1 | 1 | 6 | 1.74 | 0 | 3529 |
| aZoXxGatiqx@live | 1050▲ +61 | 49 | 29 | 1 | 11 | 4 | 1.96 | 0 | 2984 |
| rayanboudjemaa@psn | 722▼ -29 | 26 | 9 | 0 | 0 | 5 | 0.87 | 0 | 1285 |
| ikotasze (AI) | — | 20 | 9 | 0 | 4 | 6 | 0.61 | 0 | 1078 |
| Magkin (AI) | — | 19 | 5 | 0 | 0 | 4 | 0.83 | 0 | 939 |
| sanator125 (AI) | — | 16 | 13 | 0 | 0 | 5 | 0.52 | 0 | 934 |
| BDCUnknow (AI) | — | 12 | 8 | 0 | 6 | 6 | 0.35 | 0 | 814 |
| noobfrower123 (AI) | — | 12 | 7 | 0 | 0 | 6 | 0.40 | 0 | 800 |
| DeanTheLeigue (AI) | — | 12 | 4 | 0 | 6 | 6 | 0.39 | 0 | 738 |
| BoltusanGo (AI) | — | 15 | 6 | 0 | 0 | 7 | 0.42 | 0 | 730 |
| KORPRITO2 (AI) | — | 6 | 0 | 0 | 0 | 0 | 1.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RGK_Panwalker@psn | 1180▲ +13 | 61 | 37 | 3 | 8 | 3 | 3.59 | 0 | 4302 |
| CoolerPoco@psn | 529▼ -8 | 51 | 32 | 1 | 0 | 4 | 1.82 | 0 | 3335 |
| metal-auto6@psn | 1166▲ +38 | 49 | 32 | 2 | 0 | 2 | 4.45 | 0 | 3110 |
| Unkonst (AI) | — | 27 | 18 | 0 | 8 | 4 | 1.04 | 0 | 2594 |
| Nubohiro13@psn | 539▼ -42 | 26 | 5 | 0 | 0 | 3 | 1.62 | 0 | 1725 |
| mghite37 (AI) | — | 23 | 12 | 0 | 6 | 5 | 0.82 | 0 | 1472 |
| yangin2009 (AI) | — | 13 | 7 | 0 | 10 | 5 | 0.41 | 0 | 1444 |
| Skolfie (AI) | — | 23 | 10 | 0 | 0 | 6 | 0.64 | 0 | 1274 |
| sionstar (AI) | — | 16 | 7 | 0 | 0 | 4 | 0.67 | 0 | 1105 |
| Clanking (AI) | — | 9 | 6 | 0 | 2 | 6 | 0.27 | 0 | 980 |
| Erion61166 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:33 | sector_1 | Axis | 0 | |
| 7:50 | sector_2 | Axis | 0 | |
| 11:09 | sector_2 | Axis | 0 | |
| 13:38 | sector_3 | Axis | 0 | |
| 16:31 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.