decode: proto 304 · 2896 stat syncs · 0 zone events · 1145 soldier mappings · 6.41s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LcplAmerica@live | 453▲ +29 | 163 | 110 | 0 | 86 | 5 | 7.76 | 0 | 9536 |
| PadawanXavier@live | 500▲ +16 | 151 | 71 | 2 | 3 | 7 | 5.59 | 0 | 8402 |
| popyon93995 (AI) | — | 28 | 22 | 0 | 26 | 11 | 0.45 | 0 | 2604 |
| Corft87693 (AI) | — | 34 | 25 | 0 | 20 | 10 | 0.60 | 0 | 2586 |
| PamerChees (AI) | — | 41 | 25 | 0 | 10 | 11 | 0.79 | 0 | 2584 |
| ShadowMinOfFrn (AI) | — | 39 | 26 | 0 | 10 | 12 | 0.57 | 0 | 2468 |
| twitchtvsave (AI) | — | 38 | 26 | 0 | 6 | 9 | 0.75 | 0 | 2294 |
| LerunDerShamp (AI) | — | 38 | 22 | 0 | 0 | 11 | 0.63 | 0 | 2004 |
| DevilDragon101 (AI) | — | 29 | 14 | 0 | 10 | 9 | 0.57 | 0 | 1824 |
| GonMemeSalty (AI) | — | 26 | 12 | 0 | 0 | 9 | 0.55 | 0 | 1365 |
| CanatOOTNasir (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JukkelJosh@live | 1368▼ -24 | 151 | 103 | 4 | 13 | 3 | 8.88 | 0 | 11932 |
| elhilarov000 (AI) | — | 41 | 31 | 0 | 62 | 11 | 0.72 | 0 | 4528 |
| Blackyy54925 (AI) | — | 48 | 41 | 0 | 0 | 14 | 0.64 | 0 | 3651 |
| OneSolotDraam (AI) | — | 44 | 36 | 2 | 0 | 10 | 0.81 | 0 | 3337 |
| teastin9001 (AI) | — | 37 | 29 | 1 | 24 | 12 | 0.54 | 0 | 3263 |
| Game65061 (AI) | — | 31 | 15 | 0 | 28 | 12 | 0.44 | 0 | 3199 |
| Wuddiei (AI) | — | 42 | 30 | 0 | 0 | 12 | 0.61 | 0 | 2750 |
| HanGame (AI) | — | 33 | 29 | 0 | 0 | 12 | 0.49 | 0 | 2498 |
| ex1756762 (AI) | — | 37 | 18 | 1 | 4 | 13 | 0.53 | 0 | 2054 |
| Capatal33737 (AI) | — | 21 | 16 | 0 | 0 | 10 | 0.39 | 0 | 1333 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:44 | sector_1 | Axis | 0 | |
| 5:01 | sector_2 | Axis | 0 | |
| 15:29 | sector_2 | Axis | 0 | |
| 21:06 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.