Berlin RailwayInvasion (counter) · invasion · SQUADS · standard
2026-06-17 13:35start (UTC)
17:11length
655kills
USSRwinner
decode: proto 304 · 1938 stat syncs · 672 zone events · 705 soldier mappings · 3.39s · game 0.7.5.78
Scoreboard
Axis (14)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| Slayer_treboR@psn | 1270▲ +2 | 52 | 16 | 2 | 0 | 6 | 1.79 | 0 | 3030 |
| panadero-fiscal9@psn | 648▼ -4 | 41 | 17 | 4 | 6 | 6 | 1.05 | 0 | 2783 |
| DurpyDean@psn | 842▼ -30 | 49 | 3 | 0 | 0 | 0 | 49.00 | 0 | 2295 |
| ElEarnech17 (AI) | — | 18 | 11 | 0 | 10 | 9 | 0.39 | 0 | 1224 |
| Bliman (AI) | — | 20 | 6 | 0 | 10 | 9 | 0.39 | 0 | 1198 |
| Granding (AI) | — | 19 | 10 | 0 | 8 | 8 | 0.41 | 0 | 1062 |
| raw_kite70@psn | 400 | 19 | 3 | 0 | 0 | 3 | 1.12 | 0 | 700 |
| BoyPurenYaMr (AI) | — | 12 | 3 | 0 | 0 | 5 | 0.46 | 0 | 570 |
| AceChefful (AI) | — | 10 | 5 | 0 | 0 | 8 | 0.24 | 0 | 494 |
| bakl1337@psn ✗ | 400▲ +150 | 5 | 1 | 0 | 0 | 3 | 0.50 | 0 | 220 |
| pang92702 | 924▼ -76 | 58 | 0 | 1 | 0 | 0 | 7.25 | 0 | 0 |
| MickerOferster (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| nogedvars43131 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| ioushadui2700 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
unknown (1)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| Nosakill (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
Captures
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|
| 3:58 | sector_1_a | USSR | 7 | temp-45961604@psn, esoteric_nowt8@psn, oroffstorm, Dark |
| 10:51 | sector_2_a | USSR | 5 | jimryannm@psn, Dark, KYPUYKILLIN |
| 13:51 | sector_3_a | USSR | 11 | ChillFactory13@psn, temp-45961604@psn, esoteric_nowt8@psn, oroffstorm, KentocosFlam, ma-bou1122@psn |
| 15:26 | sector_4_b | USSR | 7 | ChillFactory13@psn, temp-45961604@psn, KYPUYKILLIN, KentocosFlam, ma-bou1122@psn |
| 17:02 | sector_5_a | USSR | 6 | esoteric_nowt8@psn, oroffstorm, Dark |
All decoded stats (375 values) — raw JSON
Weapon breakdown
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.