decode: proto 304 · 2413 stat syncs · 626 zone events · 920 soldier mappings · 5.72s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OdiWaltz | 1428▲ +35 | 57 | 14 | 0 | 43 | 11 | 0.77 | 0 | 4940 |
| filou59143 | 1755▲ +15 | 29 | 15 | 6 | 11 | 13 | 0.59 | 1 | 4478 |
| FreeZe_Feed@psn | 896▲ +1 | 36 | 26 | 1 | 0 | 9 | 0.72 | 0 | 2451 |
| Vad04_hd | 712▼ -3 | 32 | 16 | 2 | 0 | 12 | 0.52 | 0 | 2416 |
| you_are_autist ✗ | 400▲ +150 | 26 | 21 | 2 | 0 | 3 | 2.36 | 0 | 2390 |
| Calimero2008 | 414▲ +13 | 37 | 20 | 1 | 6 | 12 | 0.53 | 1 | 2301 |
| giorgio08ita | 634▼ -1 | 23 | 8 | 0 | 20 | 10 | 0.46 | 0 | 1965 |
| OgnistyDiabeł | 891▼ -14 | 25 | 21 | 0 | 0 | 12 | 0.53 | 0 | 1746 |
| Ketwan#1 | 800▼ -44 | 20 | 8 | 0 | 0 | 10 | 0.56 | 0 | 935 |
| SEPPLIMC ✗ | 626▼ -10 | 7 | 1 | 1 | 0 | 5 | 0.24 | 0 | 800 |
| DanielSile (AI) | — | 7 | 2 | 0 | 2 | 9 | 0.15 | 0 | 424 |
| Filiperios (AI) | — | 5 | 1 | 0 | 0 | 7 | 0.14 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Normaunds | 1736▲ +2 | 58 | 5 | 8 | 33 | 8 | 1.87 | 0 | 5809 |
| leasing167 | 1045▲ +45 | 81 | 14 | 6 | 7 | 10 | 1.84 | 0 | 5482 |
| OLOGJ | 1396▲ +6 | 62 | 12 | 4 | 0 | 6 | 1.82 | 0 | 4948 |
| TOJIII | 989▲ +8 | 72 | 8 | 2 | 0 | 0 | 24.00 | 0 | 4398 |
| ShaweizKov_777 | 451▼ -5 | 76 | 20 | 1 | 38 | 7 | 1.43 | 0 | 4263 |
| Valéryck | 1771▼ -1 | 67 | 7 | 2 | 18 | 6 | 2.09 | 0 | 3711 |
| cetik1cz@live | 990▼ -6 | 60 | 18 | 1 | 16 | 8 | 1.58 | 0 | 3489 |
| Devasscz | 1259▼ -39 | 27 | 4 | 3 | 0 | 5 | 1.08 | 0 | 2585 |
| O1iver_ | 1099▼ -41 | 34 | 4 | 0 | 9 | 8 | 1.06 | 0 | 1997 |
| slnkigor | 400 | 13 | 1 | 0 | 0 | 6 | 0.50 | 0 | 720 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 17:50 | sector_1_c | Axis | 3 | Calimero2008, filou59143 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.