Volokolamsk LakeInvasion · invasion · SQUADS · standard
2026-06-17 13:51start (UTC)
26:56length
1087kills
USSRwinner
decode: proto 304 · 2985 stat syncs · 712 zone events · 1085 soldier mappings · 12.44s · game 0.7.5.78
Scoreboard
unknown (2)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| Bucztexx (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Vastarrocc (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
Captures
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|
| 3:49 | sector_1 | Axis | 5 | V-Baestars@psn, D3AD8098@live |
| 12:07 | sector_2_b | Axis | 4 | BOBpiratRus@psn, D3AD8098@live |
| 21:41 | sector_3 | Axis | 4 | BOBpiratRus@psn, V-Baestars@psn, Bones2110@psn |
All decoded stats (716 values) — raw JSON
Weapon breakdown
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.